rec, you say that the limit are there for reasons that Fenric said, but, have this forum ever been target of any such spam or stupid edits long after the post was made? Are you sure that you cant try to have unlim for a month or two, and then see how that turns out?
Hmm, you guys might know that there was shadows in HL(1) once, accesable through the cvar r_shadows 1, what is that method called, it was like a black "model" that was on the ground, and it looked terrible when you stod on uneven ground.
Also, its known from HL(1) that Valves levels arnt made with the best gfx and detail, compared to what can be accomplished with their engine. Im sure the community can, if HL2 supports as advanced lightning as D3 engine, make levels that looks very good and are very light-complex...
I dont think that people would abuse if they know they could edit for unlimited time, also if someone 'bagsie' a space and then later edits that, that could be called spam, and then could lead to warnings and bans.
I know that sometimes I wrote things, that might be totaly wrong in terms of...
No, I like the US. I use to have that avatar on other forums, but now since I could have animated gifs here I just added the 'wheel' cause its on my homepage and I like that (dont know what they are called in english ;))
Hmm, I used the wsad long before HL come. I started use that when I began playing QWCTF seriosly. I couldent manage the arrow keys any more, and I needed more buttons around that was easier to reach.
That is true, if HL and HL2 will be compared side by side, HL2 should easily win, else there is something wrong. Maybe you could say that the storry is better in HL(1), then you must say that the graphics, sound, interaction, multiplayer etc etc is much better in HL2.
A game that once was great...
Im sure you can change the camera, and rotade the fov and so, but change the gravity is another thing, just because like an alien stick to a wall that dosent mean that the whole gravity is changed and that you can walk on the walls and jump and then land on the wall again... throw a grenade that...
Oft: Ok, well, alot of my friends say its the best they played ever, but I thought it were tremendous monotone and boring :) Also the physics is Havok, the same that will be in HL2, as im sure all of you know.