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  1. S

    trees

    props_foliage if I remember correctly ;) JEO
  2. S

    CreateEvent: event 'door_moving' not registered.

    Hi I also got this problem after the new update.. And door sound wont play all sounds if I play on a server, but if I run the map in HL it works fine... As u know, fixing a bug creates 2 new bugs ;) JEO
  3. S

    Having Trouble Loading Map in DM

    Hi No error messages? In hammer or in the game? Try set developer 1 in the console before loading map. Maybe you can see some more stuff then :D SH
  4. S

    Tips+tricks for fps in map?

    Hi One point_spotlight decrese fps on map by 30-45 fps.. Keep them out of rooms with windows ;) Turn on +showbudget to see what's slowing your fps down... JEO
  5. S

    thing fall to the ground...

    Hi... I had the same problem with the Keyboard that fall through the table... To fix this I use the prop_physics_override entity Cheers ;)
  6. S

    prop_physics_respawnable + some other questions

    Thanks a lot but what about the other 2? :p SH
  7. S

    vvis getting stuck on compile?

    I see.. So I really need to use VIS after the beta testing is over :D Cool ;)
  8. S

    Custom Maps not Working!

    Have same problem.. Maps don't show :( BTW: Some info about the ztmp file When a Steam client downloads a resource from a Steam game server (like a .BSD map), the resource is first compressed to save bandwidth. An associated .ZTMP file is stored on the server so the resource won't need to be...
  9. S

    vvis getting stuck on compile?

    hmm, I just turn the vis off, but the map is the same??? Why use vis for hours when it really does nothing?
  10. S

    vvis getting stuck on compile?

    I have the same problem :( Compiling in 10 secs and then adding 5 brushes and now it takes 45 min! And I try to delete those brushes that I add, but still 45 minutes! Why? :s
  11. S

    prop_physics_respawnable + some other questions

    Hi.. My first message on this forum.. Please be gentle with me :P Question 1: First: With prop_physics_respawnable used with xploding barrels. When I shoot the barrel with the pistol the barrel goes into flames before exploding, but after respawning it explodes on the first shot, no...
  12. S

    Serious water sound problem!

    Hi, I also have this water-sound problem, and some guy told me that this bug is on all maps... SH
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