Exactly what I mean. And Narvi's jealous because he's colour-blind. Style is very important, in my opnion. The least they could do is change the colour, but that's not what i'm really getting at. Half-life 2 kept me interesting because of all the different levels. Highway 17, Follow freeman...
I should refraise. I think that the levels will look too simmilar. Like a damn rubber room in an asylum. Tetris worlds is a good example of what i'm talking about. They have a basic puzzle game, but to keep it fresh, they change backgrounds and sounds. It keeps from being monotous. I'm not bad...
I'm not shure if there's already a post. Sorry if there is. I've been using GMOD 10 to test this. Objects in my game fade away when you get far away. Small objects are not even visible unless i'm really up close (say, a paper bill. I need to stand right next to it and crouch to see it). My...
I love portal and it's gameplay. I also think (from what i've seen in the trailers) that the game has very well done levels and puzzles. I can't wait untill it's released, but another side of me naggs me about the levels. I know it's supposed to be a test lab, but I can see it getting old. The...
In HL1 Blue Shift, when the keypad isnt working. It's awesome that you get to see it from two perspectives: You seeing Barney try to work the keypad, and you seeving Gordon watch you. That was awesome.