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  1. POWDERKEG

    Error!

    The instruction at "0x2406dc59" referenced memory at "0x011011d4". The memory could not be "read". click on OK to terminate the program Why am i getting this when I try to run my map. I am trying to finish some things in this map and i need to run it! The last time this happened I...
  2. POWDERKEG

    glass must be rectagular?

    oh...oh yea...guess im an idiot...oh well i guess evryone else feels as stupid as i do now....great TRIANGLE by the way
  3. POWDERKEG

    Whats the name of the big huge antlion NPC?

    that is what im talking about, i have found the model before...i would have wrote the name of it, but i am at school and not at my PC right now...and im very sorry you lashed out at me
  4. POWDERKEG

    Question about submerged faces

    why dont you click on the extra street and press the delete key? this may help if it bothers you
  5. POWDERKEG

    Guys - Our ladies think of computer as 'other woman'!

    if she isnt interested in your hobbies then get rid of her j/k yea girls are definitley strange when it comes down to figuring them out...i date chicks that are into games, most of them hot
  6. POWDERKEG

    amatuer mapping team

    I would like to develop an amatuer mapping team and clan, if anyone would like to join please PM me post some of your works so i can see them please i will show screens of my first map shortly oh yea and one more thing.....YOUR OWN WORK PLEASE!
  7. POWDERKEG

    de_moat for CS:S

    yea man pretty sweet didnt play it yet..but lookin forward to it
  8. POWDERKEG

    Beginner's Questions

    cool glad we could help! i'll remember ya if i have questions
  9. POWDERKEG

    glass must be rectagular?

    just try this...make a block....transform it to make a triangle....texture it with nodraw....then texture the faces you want to be glass and make sure you tie it to the func_breakable entity if you want it breakable...and if this doesnt work i dont know
  10. POWDERKEG

    Beginner's Questions

    you can link it to a face yes...such as water so that you get proper reflections and stuff
  11. POWDERKEG

    Whats the name of the big huge antlion NPC?

    when you go to apply the world model to the entity....click the up button near the top where the folder name is....you should find the model in the page [ROOTS]/models or whatever....scroll down until you see her
  12. POWDERKEG

    my new idea

    ok i am thinking about building an odd version of hang em high or rat race from halo as a playable map in hl2dm anyone agree or disagree? of course if this does get big bungie will obviously find out....hmmm....maybe i should contact them and tell them it is merely a project...because it is
  13. POWDERKEG

    world models

    wow...thanx for that list! Now i'm just gonna type in random things from it (lol) and see if i get what i need (i mean the list itself is pretty self-explanatory....)
  14. POWDERKEG

    glass must be rectagular?

    ok looking back on my last post...i now realize that it is possible t reshape glass, and also if u keep the quadri-glass then you might have glass breaking thru the wall and this may look cheesy to most, but who cares what anyone thinks
  15. POWDERKEG

    world models

    i agree with the searxh thing for models and i found the monitors thanx! i didnt even end up using them maybe a future map
  16. POWDERKEG

    world models

    where are the PC monitors at? i have seen them in other maps which folder are the models located??
  17. POWDERKEG

    glass must be rectagular?

    yea just leave it a rectangle but u can still put it thru things and it wont be affected
  18. POWDERKEG

    water help please

    the water doesnt leak and now it works because i figured it out....oh and i guess i can check out that link now....i added a skybox to fix the other leak with the door
  19. POWDERKEG

    water help please

    nvm i fixed it by tying it to a func_water entity
  20. POWDERKEG

    water help please

    do i have to tie it to aN ENTITY??
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