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    starry starry night

    1024x1024 is fine but you could go bigger if you wanted.
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    starry starry night

    simply use photoshop to make your sky texture. You need 6 textures, one for each face of the box. the textures all must share the same name accept for the last bit. for example. starysky_bk starysky_rt starysky_ft starysky_lf starysky_up starysky_dn the underscore isnt nessesary...
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    PF update

    Just wanted to let anyone thats interested know that Project Fighter is comming along nicely and we have updated our site with some new content. Please come visit us at. http://64.222.5.236/pf/ be sure and check out the "content" section and view the latest pics and videos from our...
  4. I

    please help

    lol i hope this is a joke
  5. I

    Project Fighter Update

    check out some of our latest media. =] http://64.222.5.236/pf/modules.php?name=Content&pa=showpage&pid=6 thanks in advance
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    PF progress

    some textures im workin on, with bump maping, and specularity. just thought id show off my handy work ;)
  7. I

    Showing hud & logo/text

    as for the hud not appering, you need the hev suit. as for modifying the menu and title... http://www.sourcewiki.org/wiki/index.php/MainMenuEditingPart2#Changing_the_Main_Menu_title_font hope that helps.
  8. I

    Project Fighter Launches!

    yeah the maps and gui all that stuff are concepts... the cellshading will be implemented after we tweak it and get the bugs out, but from the video you can see that its doable. as for stats and client/server stuff, we realy need a network coder to help us solidify the concept, and get us goin...
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    Project Fighter Launches!

    no it wont be like dbz. and yes cheating will be a major issue for us in the long run, server hosts will have the option of saving stats or not. also we plan on shelling out a lot of $ for a secure master server to store the .sts "stats" files. sts files are simular to .cfg files so are small...
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    Project Fighter Launches!

    one more bump for good measure,... since we cant seem to get a slot in the phl or hl2.net news. guess they think were some group of kids playing around :hmph: at any rate keep an eye on PF in the next week or so we will have a good surprize for you eager players :naughty: ive already...
  11. I

    Fading lightglow

    they use a solid white texture that emits light, then they place a window texture with shaders in front of it.
  12. I

    importing doom models

    sounds like a legal headache waiting to happen.
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    Project Fighter Launches!

    bump :D
  14. I

    Why you shouldn't bother using others IP...

    serves em right for cloning games.... grow some origionality for christ sakes peoples!
  15. I

    Project Fighter Launches!

    hi there, just wanted to let you know about a very interesting new mod called Project Fighter its a multiplayer hand to hand fighting game with full character creation and customization. as you win battles your character stats are saved and you gain points in order to customize your fighter...
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    Mapping roads, rails and rivers...

    make the road go around a corner that the player cannot go past. use a clip brush to stop the player from passing. then when they look past the corner it seems the road goes on more, but realy theres a dead end just past thier view.
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    Editing the menu screens

    anyone have info, or a good tutorial on how to edit the menu and add custom backgrounds? i asume that thier just tga or vtf files, but what do i need to do ? thx in advance :)
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    today's the day, Spike TV's VGA

    GTA deserved it. Ive played it for weeks and still have a blast playing it today. as for HL2 i played it and wraped it in 3 days..played again on hard and took my time, but in the end it just got boringly repetitive and linear. gta's open endedness will keep me entertained for months.
  19. I

    To the makers of Half Life 2.

    good luck with your new job as gabe newels personal fluffer over at valve!
  20. I

    To the makers of Half Life 2.

    maybe someone should offer him advice to fix it instead of defending valve like little fan boys. btw ive had problems with ati and hl2 aswell. Its funny that the card was MADE FOR HALFLIFE 2. yet it runs all my other programs smooth yet HL2 craps out. btw i have a powerfull machine and...
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