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  1. naaier

    completed new models

    no, that is America, this is a pickled fish and peanut butter sandwich with a warm tuna milkshake:eek: :imu: :dork: damn, wheres that bouncy one you going now knightmare? nevermind, just remember "dont go away angry, just go away" atha atha athats all folks
  2. naaier

    completed new models

    I can just quote you and not add anything:imu: except maybe these:dork: anyone want to take over for a while? I'm dying for a ciggy
  3. naaier

    completed new models

    this is so much fun, you just dont get it, do you?:bounce:
  4. naaier

    completed new models

    this from someone who is a "pro" at hl modeling. I'm telling you, lay down and stay down
  5. naaier

    completed new models

    :thumbs:
  6. naaier

    completed new models

    just lie down and stay down already, wow man. do I need to direct you to your own post where you dont even know what files you got?
  7. naaier

    completed new models

    crackhead, I think I love you
  8. naaier

    completed new models

  9. naaier

    completed new models

    knightmare, you do of course realise that you're making a total ass of yourself. dont you?
  10. naaier

    completed new models

    please, knightmare, go decompile any character you like, all of them in fact, take some screenshots, then sit down and compare the pics of the gunner and rasta to what you decompiled, look long and look hard, realise that you dont know what you are talking about, and then go away. and BTW yes, I...
  11. naaier

    How to switch weapon-hand?

    it'll work for sp hl2
  12. naaier

    completed new models

    thanks newbie, but as a newbie you probably didnt know that its called a rig ( skeleton), and you kinda got to use the valve biped rig (skeleton) if you want the character to walk, and do stuff like hold guns and open doors and run.......using the hl2 animations. I'm sure after you get to...
  13. naaier

    Custom Model Problem

    "DT_WeaponGlock20 - DT_BaseEntity" for that, send me the cpp "AnimTimeMustBeFirst" for that, the first frame of the animation should be at frame one, not frame 0. frame 0 and the last frame should be the same
  14. naaier

    completed new models

    thanks for the positive input Angry Lawyer
  15. naaier

    How to switch weapon-hand?

    sourcemods/name of mod/scripts edit with notepad
  16. naaier

    How hard is programming for Source?

    the source code seems fairly easy to me, and I had never even heard of coding before hl2. without any knowledge or training in coding of any kind, I have successfully coded a mod with these features: 1: friendly fire. ( shoot at civvies and barney and gman and alyx, and all the rest.) and if...
  17. naaier

    completed new models

    ok, peace, and the faces of the rasta and gunner are original, I went the traditional modeling route and worked off viewport background photos, the bodies where from rough sketches (I'm no good at drawing). the other prop models where all done from photographic references, and the huey from...
  18. naaier

    completed new models

    why? something wrong with the rasta or the gunner?
  19. naaier

    completed new models

    ok the thread was about models for my mod, those three are part of a pack of ten done as requests, not for the mod, I guess I shouldn't have included them here
  20. naaier

    completed new models

    of those above, 1,3,5 are 50%valve, 50%new. 2 and 4 are original valve, completely unchanged at all, for visual comparison between above and below shots. lots of the models? where is the valve bell ranger, the huey, the parachute, all the various hats, the bike, the rasta, the cop, the...
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