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  1. DjBourgeoisie

    Whats a good setting for "Light_spot"

    really depends on the look you are going for, there is no real "perfect" setting. Some maps look better with an orange color light and some with a slight blue one. Length should not be anything further than default imo, but you can widen it a bit. Just play around and see what looks good...
  2. DjBourgeoisie

    3D Textured View

    voice your displeasure here http://www.chatbear.com/board.plm?a=viewthread&t=470,1135835944,8907&id=942909&b=4986&v=flatold
  3. DjBourgeoisie

    The Statistics Show…

    one would think that after having broke it only a week ago causing the same error to appear when you launch hammer they would not make the same mistake twice... :dozey:
  4. DjBourgeoisie

    Neotokyo

    :smoking:
  5. DjBourgeoisie

    Neotokyo

    Actually none of my previous work really comes close to the amount of detail/effort I am putting into my work for neotokyo. These guys are pros and I am taking my work to a new level because of it but heres a link to my website and a map i recently completed for the upcoming vip mod. Cheers...
  6. DjBourgeoisie

    cs_mansion_source (90% completed)

    this map has been wip for so long it must be some sort of record ;)
  7. DjBourgeoisie

    Neotokyo

    actually no offical map screens have been shown yet (still wip) but the ones on the website are just sandbox maps (for testing). Neotokyo has an interview coming up with mod hq soon and I was asked to get some media shots ready so we should have something from the mapping department to show soon.
  8. DjBourgeoisie

    Neotokyo

    It has not be decided yet if we will use hdr since they have coded their own bloom mod for neotokyo. The bloom mod is less hardware intensive and looks just as good (maybe even better) than valves hdr. Last I heard was we may offer both to players and let them decide but thats still up in the air.
  9. DjBourgeoisie

    Neotokyo

    When I joined the team and got the alpha build I was blown away by the quality of the models/textures/sound/music, I am very confident neotokyo will be a huge hit when it releases. I noticed the leaders dont do much promoting and tbh I dont think they need to, but talk of a trailer is in the...
  10. DjBourgeoisie

    D.E.A.D. Media

    Ya its been pretty crazy for me, on top of being involved with 3 mods (leading one of them) I am also married and have a full time job o_O
  11. DjBourgeoisie

    D.E.A.D. Media

    Ya I would too :E Hopefully very soon
  12. DjBourgeoisie

    D.E.A.D. Media

    we have an ingame shot of the hands holding the axe on our website, not all media shots are posted here. Just visit www.deadmod.com to view the rest of the media shots, thanks.
  13. DjBourgeoisie

    N00b Question

    Why are you using the source sdk for a non source engine? Why dont you just use hammer 3.4 or whatever its up to now instead?
  14. DjBourgeoisie

    Half Life Insider Hiring - Details Inside

    comon guys, mods need all the support sites they can get, help us/them out :)
  15. DjBourgeoisie

    Low fps.

    actually for your system I think your fps are pretty normal, source is really cpu intensive, might wanna upgrade if you can afford it. *edit* not that it probably matters but you can set your max fps to a much higher number if you are trying to reach them ;)
  16. DjBourgeoisie

    Map-Based Radar

    i dont know anything about coding, but that might be a good thing cause you might be thinking about this too hard. Just do an overhead map like in dod or ns or any other mod, but position it on the screen and at whatever angle you want so when the person takes contol of a vehicle, the overhead...
  17. DjBourgeoisie

    Insurgency Mod Update!

    Quality in the media is there, im just curious about gameplay. How will this be different from bf2 or css etc, I guess I will just have to dl the beta when it comes out and find out when it releases. I have my doubts, but I am really hoping its as realistic as they hype it up to be. I have...
  18. DjBourgeoisie

    I just

    pick a gun you want to get good with and stick with it for a while. Rifleman, hardest class MG class, its all about position and setting up. Support, weapons kick ALOT, takes alot of practice to control. Sniper, not that difficult to use, but if you pick this class, focus on taking out...
  19. DjBourgeoisie

    Vapour

    god bless you
  20. DjBourgeoisie

    Vapour

    ya, im so glad I get to stare at a rag doll kung fu ad everytime I start steam now...
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