Changing the price is not going to get more players active, only one thing will, and that is fixing everything they broke with the source version.
1. accuracy
2. melee for rifleman (cant believe this one)
3. more weapons
4. more maps
5. where is the grungy war torn maps, they are...
That incident is actually pretty old, happened last year sometime. On a positive note, that guy doing the punching was caught, and was so afraid of going to jail he was in tears because he knows what will happen to him when his fellow inmates find out what he had done. The police in one...
I'm no programmer but here is the official sdk site, not sure if you already searched it or not.
http://developer.valvesoftware.com/wiki/SDK_Docs
The side view sounds like something that could be done with viewcontrol, so be sure you look in the level design entities for help as well...
Thats understandable, but it seems like every week there is a new article covering this game, I was really looking forward to it and I still am, just not quite as much. Last I heard it was not coming out until this fall is that right? That means the game will be going thru...
1. Landing was really hard, and when you finally did, you got blasted to pieces by a mob with heavy machine guns hehe
2. Infantry combat was way too spammy for my tastes, felt like unreal tournament but worse.
Those were for me the 2 main reasons I never went back. In short, if you...
Ya its a very fun mod to play, the new patches biggest addition is the infection system. The carrier has the ability to infect survivors (10% chance of infection on each hit) so be weary of other players who are your "teammates" hehe.
http://www.wegame.com/watch/Zombie_Panic_Beta_Messing_around_with_Playtesters_and_Devs/
I was the poor zombie on top of the barrel pile when it all goes horribly wrong hehe :x
Fun mod, made much better with this patch. Why has hl2.net not posted anything on zps on their front page yet? It is one of the more played hl2 mods, just found it odd I never saw any news on it here.
http://www.zombiepanic.org
====1-11-2008=====
-Fixed exploits and updated ZPS_Town, ZPS_Deadend, ZPS_Silence, and ZPS_Subway.
-Fixed bug that caused people to be able to join zombie team when life counter was empty late in the game.
-Increased maximum number of pistol rounds you can carry...
Been there done that, I have been part of 2 mod teams, the first d.e.a.d which died out for alot of the same reasons nightfall did. It basically all boils down to how committed your team members are more than anything and how reliable they are.
Example with Neotokyo, we are a skeleton crew...
I think you should open everything up more, tf2 maps are much more open and dont have alot of props cluttered about. Work more on capturing the stock tf2 map designs because at the moment your shots look more suited to something more tactical.
Tf2 is not only better from an artistic standpoint (the cartooney graphics fit the game better imo) but the gameplay is much smoother and polished. I hated tfc because it all felt much more spammy, while tf2 is spammy in some ways it does not feel overwhelming with the removal of nades. The...
Yea I wasnt exactly standing there watching them how they did it at the time hehe Neat trick I suppose but the time it takes to do would be really hard considering I only play on a 32 player server