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  1. dawdler

    Video of the tsunami

    http://www.digitalglobe.com/ Check out the tsunami coverage... High detail satellite images.
  2. dawdler

    Largest earthquake in 50 years.

    Yes, it is big and it is horrible. But its not really uncommon, nor is it too big. Its one among big quakes. Its just the human way of thinking, the latest is the greatest. http://www.vency.com/Earthquakes.html As you can see, its not very uncommon with big quakes and huge loss of lives...
  3. dawdler

    Largest earthquake in 50 years.

    Then you probably dont want to read up on history, as millions have died over the last few decades in natural disasters... Typhoons around india kills 200,000+ at a time. Quake in China kills quarter of a million people. The biggest disaster is also in China I think, 16th century quake that...
  4. dawdler

    Largest earthquake in 50 years.

    It might get worse. UN in Jakarta recieved unconfirmed reports of as many as 40,000 deaths in Meulaboh (western Sumatra)... Wouldnt surprise me if it was true.
  5. dawdler

    Couldn't live without...

    My computer.
  6. dawdler

    Video of the tsunami

    Seen movie footage too, a big wave flooding into a town.
  7. dawdler

    Largest earthquake in 50 years.

    I think the death toll will go over 100k... Probably the largest global disaster ever, considering there are 10+ nations involved.
  8. dawdler

    The Settlers 5

    Settlers games went to hell when they took away our roads.
  9. dawdler

    i got sid mier's pirates

    Its a timer based on your crew. What dies wont return, it aint pirates of the carribean ;) At any rate, Pirates! is one of the greatest games I've played in a very long time... The only problem I've discovered in terms of gameplay is when you fail to defeat a prime target (for example the...
  10. dawdler

    Can We Save HL2???

    Of course they do. Jeep wars anyone? I'm still waiting for someone picking the easy way, making a map and duplicating the SDK jeep all over :)
  11. dawdler

    I have edited the .cpp,now what?

    VS C++ 2005 Beta compiling tutorial I've successfully compiled with the help of that, was alot of minor things that I overlooked. Yes its a beta, and yes it will expire. But who cares? *EVERY* program now a days is a beta, even HL2 (how many fixes have been made since release? HL2DM...
  12. dawdler

    Free games -- 12 Great ones

    No Freespace 2? Last time I looked that was free too.
  13. dawdler

    Is there any other ways?

    You dont just "throw together" a GUI. What they could however do, is include a batch file for a complete build in the VC Toolkit 2003, which is free and uses the same compiler as Visual Studio. And a little more documention. You need the .NET SDK, and the DX9 SDK too.
  14. dawdler

    Boring mods

    no reamkes of the origanals in the new engine Lol... But isnt that the point? Dont we all want to see the good old fashion game modded with new features? One of the best games I've played in years is Pirates! Old games just had something most modern games dont, cause developers always...
  15. dawdler

    All water map spanning the entire possible size?

    Well the problem is that its multiplayer. For singleplayer constantly loading new areas would work fine, but not quite so for multiplayer. And I dont really want to waste my time making it work, lol. One map will have to do! And if it dont... Err... I'll just force everyone to crawl on their...
  16. dawdler

    A random comedy pirate mod (was: HL2 Monkey Island)

    There have been occasions where mods have had to shut down, if I dont remember wrong. But you are right, most dont bother getting involved and modders do what they wish. At any rate, I am trying for a fun pirate-esque mod with my rationalized ship to ship combat idea. Since its HL2 and I'm...
  17. dawdler

    All water map spanning the entire possible size?

    I tried, but it refused to build again... GAH!!! Well I give up on that. I timed the traveltime from one end to another at the blazing default runspeed (that makes me motionsick) and it takes about 1 minute. Considering the fact one wont run much on the map, and that I can tune sizes so...
  18. dawdler

    All water map spanning the entire possible size?

    Crap, I cant replicate it with functional water... Think I bugged it somehow, and that got it to work in some odd way, lol.
  19. dawdler

    All water map spanning the entire possible size?

    Thanks, must have overlocked that page. It DID help compiling (despite complaining my areaportals didnt meet any solid brushes or something) :) HOWEVER I managed to make the entire first part of the level underwater (while not seeing any underwater fog), nearly died trying to get to my...
  20. dawdler

    All water map spanning the entire possible size?

    If compiling still works with area portals, then that is the better idea, but HOW do one do it? I've searched and searched and cant find anything about how to set up an area portal (not even at VERC). Cutting the level in half with a big wall with the area portal texture results... in a big wall...
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