Same building, eh. Wonder if it's the same TV.
Either way, it's cool. Almost seems to imply that the tune is being played covertly in broadcasts for...um subliminal suggestion purposes or something. It would be even better if someone could confirm that it's being whistled at some point in...
I'll admit that I'm enjoying Bioshock (only on the fifth level now).
I guess it's too early to say if it's as good as HL2 or not, but my inclination is to say no. While I like the baroqueness of the game's environment, it lacks subtlety in some respects and all those foul-mouthed splicers...
I'd actually like to see the weapons scaled back. There's a fair amount of redundancy in Gordon's arsenal. Once you've acquired the AR2. the smg is basically a stubby, ineffective club with a grenade launcher attached to it. And why the hell, do you keep the automatic pistol throughout the...
Hey gang, It's been a while, eh?
I posting this with regard to something I read in the Wikipedia entry for the G-Man, in which it is claimed that a resistance fighter can be heard whistling the same tune which plays during the G-Man TV sighting at the start of AC2, at some point in the game...
But, don't we learn of Conrad's death in a news broadcast? I don't think he'll be coming back.
And a sexable Tali? I don't know... Cute accent, but I'd be a little creeped out if she left her respirator on during a boody call.
Yeah, Wrex is quality. But his presence in ME2 could be a continuity problem depending on how you played the game. As for Liara, well, I hope she's in the sequel. She's having my baby. Poor Ash is deader than Princess Grace.
Agreed. The hatching advisor scene is freaky as hell. For the all-out intimidation factor, though, I still gotta go with the closing sequence of LL.
And Ravenholm? It's got its moments The first sight of the fasties jumping over rooftops in the distance was masterful, but that was as...
Did everyone here see the Zero Punctuation review of the game? I can't help but think that he would've given it a REAL bollocking if he'd actually done the side quests. I mean fighting through the same space bunker dozens of times...bloody hell.
I loved the main missions...
I finished ME just before Xmas. All in all a pretty great game. I'd even go so far as to say it's as good as a game with such serious flaws could possibly be. I absolutely loved the amount of detail they lavished on the game world (alien races, character back-stories, equipment specs, etc.)...
The fan art is much more aethetically pleasing than what ended up on the real Orange Box. From a design standpoint, it's 100 times better, but from a marketing standpoint? I don't know... It's not really splashy enough to grab the average consumer's attention, and I'm not sure it...
Mass Effect has the dubious distinction of having introduced me to what is too date my most hated game enemy: the hopper. Creepy and annoying.
I agree with the often-voiced criticism about not being able to skip the cutscenes completely and I've noticed it's also quite easy to delete...
Hmmm, well, I guess I see what you're saying, but I hardly think Dog's badassery takes absolute precedence over what he could contribute to gameplay. People enjoy spawning antlion guards with the developer console and watching them punt zombies around, right? By the same token, I don't see why...
Don't get me wrong, I love Dog and I love his two scripted action scenes in Episode 2, but the fact that (so far as I know) he still doesn't have any combat AI kinda bugs me. As it stands, he just serves as a kind of deus ex machina (or, if you prefer, canus ex machina) for scenes in which...
FP was the weakest. And the strongest? Too tought to call. In terms of tightness/pacing: Riding Shotgun. In terms of breadth: Our Mutual Friend (which also gets the knod for best chapter title).
After playing Ep. 2 for the first time this past week, I finally got to watch the latest commentary. It's fine work and a very fitting tribute to the best game of the series. Good choice of tunes too. The Stranglers, Iggy--classic stuff.