Does your steam path has a space in it (i.e c:\program files\valve\steam)? If so, the solution is here:
http://www.halflife2.net/forums/showthread.php?p=1633741#post1633741
this update was supposed to fix this problem, but it still persists. Here's the workaround dystopia players have been using:
And here's another one from valve:
One of our players found a workaround fix for 3rd party mods:
http://dystopia-game.com/forum/viewtopic.php?t=4217
This should work for anyone with CS:S installed.
We have Update 2 ready. Everyone can get back to playing the Dystopia Demo!
Here is the 7 meg client update which can be applied to any install of the demo and will take it up to Update 2:
dystopia_demo_client_u2.exe - from slosoft.com
dystopia_demo_client_u2.exe - from v420networks.com...
It's ture, we had a lot of "Major Influences" from lots of different cyberpunk sources (many of the same ones you list in your moddb profile -Crispy-!) and to be honest we weren't trying to reinvent the wheel. We just wanted to make a game we (and hopefully other people) enjoyed playing.
I'd encourage server admins to use mirrordamage (mp_friendlyfire 2), were if you shoot a teammate, the damage is taken of yourself instead.
Fixes the problems of TKing and spamming!
I'm trailing a fix for this on this server: 70.84.125.212:27019
You can now push teammates out of your way if they're standing still. Any feedback if you play on this server would be appreciated.
I'm working on a fix for that as we speak.
Also i've seen members of ***** (my goot) and various subsideries doing it too. These guys are certainley keeping me on my toes!
the first 6 or so version of cyberspace were a lot more complex (one was alot like uplink), but we were having a real hard time getting it to work with the rest of the game because it took too long, and it took people way too long to figure out.
so we took it back to basics and tried to make...