Arcayne: Burning Defiance follows the story of Arcayne Kasuya, a genetically modified soldier with special powers, trained from birth as a ninja. Arcayne: Burning Defiance will follow the adventures of Arcayne and his growing skills as he goes. This will bring new styles of gameplay by...
forums are a good way to discuss your mod, but you should really try to proofread and take the time to make sure you spell everything right, it takes only a few seconds to hit backspace to fix mistakes, you even made a few in the last post. If you are trying to make a good impression your...
2 things, first i dont know why but i really had a hard time understanding your post the first time through. it wasnt too clear. and second post something about the mod, dont just put a link.
see i think of it as the movie and the term that was used in that movie, not vietnam, the closest thing i could think of it relating to vietnam is that nixon wanted to use a nuke. but thanks for filling me in, and good luck, its looking good.
Very nice textures.
I am the leader of a mod called Rival City. We could really use your help. We are a street racing and street fighting mod. For a more in depth description go to www.RivalCity.net and read the about the mod section. We are making good progress and have a good team...
from what im hearing this is a mapping issue, has nothign to do with models. you just need to map your things bigger. in hammer just create your stuff bigger then you did. thats sounding like the issue, maybe i just read your post wrong
Ok i know this should be really simple but ive had issues with this same thing with gmax and never figured it out. I spent about 2 hours tonight trying to find a tutorial for helping or searching forums for an answer with no luck. Im pretty new to modeling anyways, but this is something ive...
well xsi is legally free as stated above, but ive found 3dsmax to be easy to use, but its only a demo and gmax (free version) cant do near as much. but for hl2 i would learn xsi and go with that, i am currently trying to learn xsi. just dl the hl2 mod tool version from the sdk.
ninojman, first off you should start your own thread about this instead of using another one. Second this guy is a coder not a mapper. and if your looking for someone that doesnt have any experience why dont you learn how?
i agree somewhat with pc nerd, if you have your mind set on it do it, but i personally dont agree with your idea. why spend the time reducing gfx. i used to be one of those players that played cs nonstop, played competitive and all that. but if you want that feel of 1.6 in source make it, but...
get in touch with me, i have added you to AIM and msn, My mod is Rival City. It is a street racing and a street fighting mod. We have ambitious goals. We have a coder, few modelrs and mappers, and a sound guy. Our website just got online at www.RivalCity.net I hope you are interested. Check...
thank you everyone for you kind input, im glad we have an idea that seems so well recieved from the public.
Is there anyone out there willing to help with the mod?
The texture artist will be responsible for supplying the textures that the mappers need to use in their maps. They will range from grasses, barns, streets, fences, and other things that will be in the various locations the maps are in. The textures need to be detailed and real looking. We are...
Rival City is looking for a graphics artist that can help with our website. Rival City is a street racing and a street fighting game in one. Both will be happening at the same time, but not together. We have some new forms of gameplay for both types of games. Both styles will focus on skill of...