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  1. babywax

    New G-Man look

    I took the idea a little further, Gabe had some fun with the GMan this time.
  2. babywax

    p226

    Looks good. Use www.imageshack.us for hosting though.
  3. babywax

    Prima Mod Guide

    I'm not buying it.
  4. babywax

    Desert Eagle

    Yeah, but HL2 seems to have VERY low poly world models. This one looks like 300-ish http://www.halflife2.net/image_files/screenshots/01.jpg same weapon: http://www.halflife2.net/image_files/screenshots/05.jpg This one looks to be about 300-400, maybe 500 poly's...
  5. babywax

    Planet Half life dead?

    They've "permabanned" me about... 4 times now? :bonce: :bonce: :bonce: Whatever that smiley is it looks like a zombie.
  6. babywax

    Modeler looking for work

    Suggestion: Start using correct grammar and capitalizing I's etc... This is not to flame you, it's just a suggestion, it makes you look a lot more "professional." (or serious, however you want to put it)
  7. babywax

    Desert Eagle

    Unless it's a third person model. Then it might actually be high, depending on the polycount for the world models. Any word on the target polycount for world models? I haven't seen anything... however, the screenshots look real low poly on the gun's world models.
  8. babywax

    Hydro Ambient

    Thank GOD for inheritance, without it who knows how big the source would be :eek: I don't think making it round based would be very hard at all... Just edit the game rules, set the round time to gpGlobals->time (or whatever it is) + round time, then make people spectate after they die (or...
  9. babywax

    Desert Eagle

    Looks good!
  10. babywax

    F.E.A.R. new movie available now, go get it

    Normal maps eh??? Well you still need to use more than 12 polygons for the foot :laugh:
  11. babywax

    Blade runner....mod?

    Well, my advice is to remember that copyright laws aren't stupid, they actually do make judgements not based entirely on a name. If you make a game with glowing swords and lucas arts doesn't like it, they would almost certainly win.
  12. babywax

    Concept Artist Needed For "Short-Circut Redux"

    http://www.movieactors.com/photos-sf/shortcir2.jpeg
  13. babywax

    Displaying web content in game

    That would suck :|
  14. babywax

    CA Weapon Development

    Maybe it's supposed to be a close combat rifle, more like an SMG :) Looks good though.
  15. babywax

    Man dies from pepper spray

    Punch someone in the wrong place and they will die easily. Throat, uppercut to the nose, either of those can kill a person in one hit. I love seeing people taken down by like 3 or 4 cops, it's hilarious. Oh, and trust me, if the person is on speed, they're not going down with one "paralyzing"...
  16. babywax

    Displaying web content in game

    Are you talking about something like stats? All you need is a way to interface with SQL and it's easy.. that or some other database.
  17. babywax

    Professionalization of mods?

    Well, I'm making a one man mod, but I'm of course not announcing it until about a month or so until release. You don't want to build up pre-hype, making mods is for fun, being under the pressure of a bunch of fans isn't going to help until it's almost finished. I don't think the over-all...
  18. babywax

    M4A1 updates

    Dibs on 8k tri's :P
  19. babywax

    Displaying web content in game

    I'm almost sure it would be possible, with either HTML or some sort of script that your code could read. For background colors etc... I work on the SDK, and it's possible even in HL1.
  20. babywax

    Displaying web content in game

    It wouldn't be hard I don't think. Not with the new VGUI etc... If we were still stuck with tri-api THEN it would be hard ;) However, I'm not sure, but I think this is already possible, I see pics and stuff when I join some CS servers, on the server description VGUI popup I mean.
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