What makes you think experience has anything to do with have RC's accepted? All manner of things can screw it up - like compatability issues that Valve haven't come across for instance.
Hmmmm.... I'm not sure that's a very goods reason to expect that to happen. Bigger project, bigger team, higher profile project and for all we know Vivendi's procedure could be different from Sierra's.
Dude, as both ATI and Nvidia send them free versions of every card, and as Gabe is a multi millionaire, you can expect him to have whatever the best card available is at any time.
YEAH - Vivendi should put pressure on Valve to rush it out so it's unfinished!!! Seeing as they aren't paying for development, that would really be a clever move!!
HEY MAYBE WHEN THE ALIENS INVADED THEY TOOK OVER THE HUMANS AND THE GOVERNMENT AND RENAMED ALL THE CITIES? WHY IS IT A SURPRISE THAT IF THERE IS A CITY 17 THERE IS ALSO A CITY 14?
Of course the real reason for the numerical names is because Valve wanted a realistic city, but couldn't get...
Like I say, all companies have different interpretations of Alpha, but I don't think any interpret it as...
'the game is basicly done, all that needs done is place holders need to be changed for the real versions of models/buildings/sounds and some balance/clipping problems need to be...
Really, HL1 was just another run-and-gun, but with a better story, better setting and some cool set-ups.
I expect Half-Life 2 to be the same.
God knows why anybody would read up about the game and expect it to be anything else.