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  1. F

    narrative and story info

    Part 3 [Edit]
  2. F

    narrative and story info

    Part 2 [Edit]
  3. F

    narrative and story info

    Part 1 [Not sure of the legalities of this, so it's removed for now]
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    narrative and story info

    I got an account, I'll post the interview soon.
  5. F

    Weapon Samples

    There's always someone who probably has some of these weapons and a digicam capable of the max resolution shots for good textures. And aren't specularity maps supposed to be done by the engine for proper dynamic lighting?
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    Weapon Samples

    Great weapons, but one question I'd really like to pose. With half-life 2's excellent model quality, why are people not using photo-mapped textures? I imagine if you got the maximum resolution textures and mapped them to the weapons, they'd be undistinguishable from real guns. The sad fact is...
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    Special HL2 pre-order deal

    any chance of a deal for those of us in the U.S.?
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    Special HL2 pre-order deal

    Great deal, too bad I'm American so I can't really capitalize on it :p
  9. F

    Alien Versus predator mod on HL2 [REQ]

    While I'm sure an excellent mod could be made, cease and desist orders would stop you in your tracks, especially if you advertise. If you want to make your mod, then you should gather a team privately and in secret build everything up to the final release, then advertise and distribute the hell...
  10. F

    Jave = C++

    Java's main problem is it's just slow. Microsoft, while its JVM conformed mainly with propriatary implimentations, was much faster. Sun's is just clunky and slow as hell. A hardware JVM would make java more worthwhile.
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    Coding newbie... sort of.

    http://www.cplusplus.com They have some nice tutorials on the basic concepts of C/C++ as well as a somewhat complete standard library refference. Personally I've been looking for a good refference manual for all of the standard libraries (Cplusplus.com is missing STL refference and their...
  12. F

    What do you use ?

    I use the free Dev-C++ with the GCC 3.2 compiler for anything not requiring microsoft code like DirectX. For MS based stuff such as DirectX applications I use Visual Studio 2003.
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    Size of Source and other engines

    Well generally most uncompiled source-code is small since it's all in ASCII text. Usually unless you start getting into hundreds of pages it doesn't get all that big, and any large project is split up into logical header (.h) and source (.c .cpp etc) files.
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    Jave = C++

    The syntax is similar but many languages share a C like Syntax. The primary difference is this. C++ is compiled into instructions for your processor, and java is compiled into special java instructions. To run a java application you must have a virtual machine installed as it translates java...
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    oo gabe said on gamespy...

    Personally I think Steam would be a good idea so long as it doesn't stream games bought over it.
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    Columbine High School Shooter mod?

    I know, it's called the black market, every country has one practically. The majority of weapons used in illegal actions are illegally obtained, like columbine for instance. Gun laws only serve to disarm the honest man, as the criminal can easily obtain weapons that rival those carried by...
  17. F

    The Crosshair

    It's good but not great, it doesn't accentuate the center enough so while you do get a good idea, it might not be so precise in certain lighting conditions or for people with bad vision. It'd be nice if valve shipped HL2 with several types of crosshair and let the user pick the one they wanted.
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    Columbine High School Shooter mod?

    Games are just that, games, how you are effected is how you let them effect you. I use games to relieve stress by giving me an outlet to exert any violent tendancies I might have at the moment. Anyone who says a game has an undeniably negative effect is simply weak-minded. We are only...
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    Impact of Valve's Information Release Techniques

    No, 3D realms confirmed they were making Duke Nukem forever way back in '97 or so. Valve on the other hand, didn't confirm or deny Half-Life 2 until just before E3 this year. The difference is that we know DNF is in development, so it's like teasing the gamers to let us know it's in development...
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