I hope they get a better system for authentication in HL2 then they got in HL1.
I got retail of HL1 and I don't like it when I get this stupid message "Your Half-Life cd-key is currently in use"..
Damnit I got my own cd-key, no one else got it, so I don't see how it could act up like this...
nah, not upgrading.. I will get average graphics with my box anyways.. I'm not so picky :-)
my specs (if someone would like to know):
AMD Athlon XP 1700+
512MB DDR RAM
GeForce 3 Ti200 128MB DDR RAM (with tv-out wich I never use :-) )
Hercules Game Theater XP 6.1 soundcard*
4.1 EAX...
The thing where the end of the street looks weird, maybe it's the sea there(!)
That would make sense, don't you think?
Just a thought :-P
EDIT:
I just watched the movie again, and there are no red barrels, how ever, there are a brown table the Combines have flipped over for use as cover...
Maybe the Combine is some gov. or whatever sent to get rid of the aliens, but they also got orders about removing the whole city 17, so Combine fights both humans and aliens. Haven't anyone thought about that?
So the Combine has orders that goes like "retake City 17 at all costs" and they come...
well, it's more then just beefed up graphics, as some games do..
better story, bigger maps, higher level of detail and better vehicles (HL1 had bad vehicles ;-) ..
and I hope it got about 64players in mp :-D
at least more then 32..
Nah, Gordon wakes up on the docks.. Looks around, see a couple of zombies and goes like `Oh shit.. Not again..´ then kills them with the crowbar, he gets into town, where Alyx finds him, take him to meet her father and Dr Kleiner, you get some background info and stuff.. and then you get like a...
make Gordon fight a couple of combine soldiers, but for a change, gordon has akimbo mp5 :-) and make it in the rubble in City-17..
trashed houses and stuff.. maybe by the combine fortress wall..
Is there gonna be a sniper-rifle thingie? Or a new crossbow? Perhaps some new pistols.. Maybe a big machinegun.. Who knows? Only the Valve guys, and they won't tell us :-)