Search results

  1. AgentXen

    Baby steps in 3d editng

    3D Studio Max Video Tutorials at 3DBuzz.com
  2. AgentXen

    Static Monitor / Camera help Please !!

    Make a Block the shape of your monitor and hit ctrl + T. Then select your function.
  3. AgentXen

    Raising the Bar - Where to buy?

    im not sure a pocket book exist, but i got the 288 hard cover one at GameStop.
  4. AgentXen

    convert .dff files ,is it possible ?

    Use 3DsMax. You can find .dff plugins for it somewere in this websites gtanet.com gtaforums.com and you can find the smd plugin somewere in this website HL2 World .com And yes it is possible, its been done.
  5. AgentXen

    Request: Plumbed Poem

    I am wondering if anyone that loves to write poetry,could possibly write a poem for me thats titled "PLUMBED" I need this for academic purposes. If anyone is intrested please post the poem here. I leave you with this picture for a little insparation:
  6. AgentXen

    Awesome HL2 videoclip

    What makes the music illegal? Are you in the usa?
  7. AgentXen

    3ds max map exporting

    This sounds like a very good idea.
  8. AgentXen

    MOD INFO: HL2: Rogue Threat announced!

    So what exactly is the story for this game? Im intrested in a little more information.
  9. AgentXen

    MOD INFO: HL2: Rogue Threat announced!

    The model looks awsome.
  10. AgentXen

    25 Hours and Counting!

    Its not really the size of the map that matters. Its how many polygons are there. Here is what i have figured out. Compileing a map that is 3 times the height of the player and useing 100% of the x,y grid will take approximatly 27 minutes. (Only haveing a floor) Compileing a map that is 250...
  11. AgentXen

    25 Hours and Counting!

    Over an hour of compile time is reasonable for a large outdoor map. But... 24 hours.... thats too much. Im up to 2 Hours and 30 Minutes for a City map i am doing for one of the episodes of discovery. And its quite large. I would post a picture but... i dont want to give much away.
  12. AgentXen

    More TF2 Clues in SDK.

    I wonder how the Mini Strider will look like....
  13. AgentXen

    New DM Update Released.

    Restart Steam Half-Life 2: Deathmatch * Added SLAM, Stunstick and Crowbar * Added dm_steamlab * Fixed game_score entity not awarding points * Added team specific spawn points ( info_player_combine, info_player_rebel) * Optimized weapon firing effects bandwidth usage...
  14. AgentXen

    Strider Mod 0.3 screenshots.

    Cant wait to play. Hope its not laggy like the hl2 vehicles.
  15. AgentXen

    How are the citizens escorted from their homes?

    In the beta the combine escorted the "Alien Slaves" through the streets. Marching in a single file line.
  16. AgentXen

    NEW Half-Life store!

    It was opended last week.
  17. AgentXen

    vis flow...ANNOYINGLY LONG

    I am working on a Large Scale Map, basicly 3X the size of the whole grid (x,y) x 5 on (z), Extreemly Large. What you want to do is Use Func_Detail on anything that does not block visibility. Personaly on a map like the one i am working on, this wasent going to work for me. I made every Single...
  18. AgentXen

    RELEASE: Pilotable Strider Alpha Mod 0.2.75

    Still DOwnloading(98%). Cant wait to try this out! I want to see how everything is controled. Ohh! 100% bye.
Back
Top