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    Submit your questions for Gabe Interview

    You misunderstood that one. It's meant this way: Once you use any online-feature, you (obviously) must be online. After you finished using the feature (for example, the MOD you downloaded is there) you don't need the internet connection anymore to continue playing in the LAN.
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    Composers?

    It's always the same discussion between "classic" composers and "computerized" composers. Both are valid and both can do very bad,but also very good. My music-Background is not as fast as the one of some of you, but anyway: - learned the violin in the age from 9 to 15 - got a Yamaha...
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    Non US HL2 fans will have to wait a few days

    A friend of mine is in the USA for a year and she'll buy it and send it to me ;D
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    How many players within the first few hours?

    hehe... you'll BE a n00b at that time ;) But anyway... who cares how many players will be there on Sept 30th... the only thing that counts is, who will be the FIRST? (apart from Valve employees) I wonder if Valve could theoretically determine who's the 1st to log on any HL2 server and...
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    Submit your questions for Gabe Interview

    - I saw the scene where the fan on the motor cuts some of the zombies in halves in the tech-demo. This and your quote about the crowbar being a "physically simulated metal bar that swings through the game world" brings me to the question: Would it also be possible to create sharp melee weapons...
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    Whuts ur age?

    Yeh I'm the 1st 21-30 guy :D umm...well... not too impressive, you say? well... duh
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    Guess what I have!

    It has to be "Half Life 2 Setup is preparing" not "Half Life 2 is preparing"
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    Samuelk's Artwork (South-Park style)

    Create a flash movie using them :D I can help as a voiceactor for bad German School-English if you need it :P ;)
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    Where is everyone from ?

    Muenster, Nordrhein-Westfalen, Germany. Can't believe I'm the 1st German guy here :P
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    Head Crabs: Latch on?

    Is Gordon wearing a HEV suit in HL2? I don't think so! He doesn't work for Black Mesa any more! I think he'll wear some kind of body armor but no HEV suit.
  11. P

    Teh Gamez u Play

    Icy Tower. http://www.freelunchdesign.com/icytower.shtml weee :D
  12. P

    best idea ever

    would be too powerful, I guess...
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    How to delete stuff from steam?

    Yeah... will do, thx
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    How to delete stuff from steam?

    How can I delete the entries of the games I'm not interested in from the list in steam?
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    What kind of vehicles would you like to see?

    I'd like to see Pogo sticks... yay, Commander Keen on the Source engine :D Weeee :D
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    Thoughts on designing ennemies, come in and share

    LOL... here in Germany we've got the news that in the US a human child was secretly cloned... ;) And what's up with that "hide it from the U.S. government"... I mean, wtf, is the U.S. government our (= the European's) mother? :)
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    Thoughts on designing ennemies, come in and share

    hehe... Well even then it's very unlikely. This is a matter of the chaos theory. The two fetuses (SP? fetes? English ain't my 1st langue) will probably be very similar to the beginning. But the longer they live, the more they will differ. After some years, they will be very different. Of...
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    Thoughts on designing ennemies, come in and share

    Well the thing about clones that most people oversee is that it's impossible to create the perfect clone (meaning: A "copy" of me that looks like me, talks like me, thinks like me... has my memories...) because every clone also starts as a single cell, like ourselves. And this cell must be...
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    Please do me a favour!

    Well the SB!Live for example can do it. So with EAX it's possible in any case (because the SB has a DSP on it) but it'd be sad if it'd only work for SB!Live owners. The main problem here is rendering the FX on the stream in real-time.
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    Please do me a favour!

    well. The difference here is: HL2 has got its physics engine that HL1 didn't have. Things work a little bit different here, and with "realistic physics in a zero G environment" I DON'T just mean "floating players" ;) Ummm. The grunt voices were prerecorded wave files with effects...
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