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  1. silentbob

    Hammer Crashes after update...

    yeah i had to download the beta sdk update too but its not enabled until you add the -beta sdk thing... so basically you downloaded more blocked content. :D Atleast you can sleep knowing that the DODS SDK files are somewhere on your comp
  2. silentbob

    Hammer Crashes after update...

    hehe i did it for you
  3. silentbob

    Hammer Crashes after update...

    OH EEM GEE IT WORKS??!!1!!?!/111/?! after you restart Steam atleast 3 times.... lol yeah and i have to Refresh Game Content then restart again... stupid program..
  4. silentbob

    Hammer Crashes after update...

    although.... i cant see any of my textures... its like the 3D Textured window has fullbright off or something. all the props are black too... wait.. wait.. i can see only the snow texture... WTF VALVE?!???!!
  5. silentbob

    Hammer Crashes after update...

    It Works Yet another update..... AND NOW IT WORKS!! finally....
  6. silentbob

    cs_mansion_source (90% completed)

    just a comment, i wouldn't release a map without play testing it. I've tested my maps many times just to tweek out all the unfair sniper spots and horrid object blocking etc. With the source engine making playable/walkable maps is a bit more difficult but i dont see too many prop_physics...
  7. silentbob

    Hammer Crashes after update...

    is there any other program i can use? even if i ahve to pay for it?
  8. silentbob

    Light shining through doors

    yeah when you complie your map the shadows are like burned into the brushes so dynamic shadows are out of the qusetion
  9. silentbob

    3D skybox duplicating.

    im having the same exact problem... i posted here about a year ago and i still haven't found a solution. they are separted and the sky_camera is in the skybox where the 0,0,0 would be in the map. the blue toolsskybox texture is applied to the outer walls of the map and applied to all the sides...
  10. silentbob

    ERROR: Im completely stumped

    yeah ill try doing that. I used to have like 8 of those window errors and started deleting windows still i could find them anymore... Well time to start the binary search ;)
  11. silentbob

    ERROR: Im completely stumped

    I have no idea but recently i haven't been able to compile any working version of this map. I click the compile button and everything is fine and dandy until i try to run teh map in CSS. i go to console and type "map ____" it prints the map name and freezes or crashes and just dies... I have...
  12. silentbob

    (wip) phalanx tower

    really nice, heres some stuff to help you on (if you want) - i like the fire, maybe add more fire/smoke stacks around? on top? - more randomness on the ground floor to use as cover, boxes, futuristic-barrels - and then the 3D sky box, maybe mini towers in teh distance to make it look like its...
  13. silentbob

    Doors and light

    that i do not know... sorry
  14. silentbob

    Texture Problems

    also play with the options under Align. here you can make it so that if you have it set on World the texture bases its coordinates off of the world's system, but if its set to Face the texture will stay static no matter where the object is. Also on the top there is a button that jsut has "tl"...
  15. silentbob

    clouds

    no no no... there is a prop you need to drop in your skybox or around your map... let me go find it... yeah here: models/props/cs_office/clouds.mdl there are several versions of this prop so if you dont want to touch CSS props you can look for it elsewhere. good luck
  16. silentbob

    Doors and light

    um... if youre talking about a doorway fill the doorway with a brush and apply the tools/toolsblocklight material to all sides.
  17. silentbob

    compile error

    just fix any holes you have, and remember that displacements and props dont block the void.
  18. silentbob

    Going away, offering uncomplete map

    id like to have it just to learn, ya know like how you did all the glass and 3D sky box. Im having tons of problems with my map so looking at others custom maps really helps solve them...
  19. silentbob

    Cameras?

    are you wanting to make cameras in HL2DM or in CSS, it is possible in both, just different ways to do it.
  20. silentbob

    leafvis trouble, need help optimizing

    omgomgomg. Finally after 8237942 hours of work, i did a fast compile and it took about 10min and i can mat_leafvis and it was all nice with boxes and stuff. Thanks a million everyone. Im going to do a full compile and work on lighting and then get ready for the play test tonight. Ill post...
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