Yeah I signed up. Tried to play a match yesterday...right now it's just to get used to the system since they delayed it til Monady.
But I don't think I'll play any more. 1x1 matches are just not much fun. You spend a lot of time looking for the opponent. And for the tourny, they're only...
I didn't realize they actually did sell copies to non-HL2 owners--now the standalone aspect makes sense.
I can see why you'd play this first--it's cheaper, so more people might be willing to give it a shot.
Yeah, they could add it without messing up gameplay too much...just have a little less ammo for each so players will switch between them. It'd be fun to have that laser sight when sniping.
1. Barney looks like he's in his 30s. He couldn't have been a teenager when he was a guard.
2. The picture of baby Alyx is not necessarily the most recent photo Eli had.
3. Alyx thinks Gordon is 27 years old plus the number of years since the Black Mesa Incident. Unlikely that she'd...
I think it's ten years. Everyone would be a lot more suprised to see Gordon if they though he was 47. It would be especially weird that Alyx flirts with him. Who says she was a tot at Black Mesa? She could have been 12 or 13, and it'd still make sense.
I think we're supposed to imagine that...
There were at least two, I think three, poison zombies. There were a few fast headcrabs, but not that many, but there weren't that many in HL2 either.
I think the idea with the antlions is that they can now run free in the city because the thumpers around the city went down. The gunship...
Um....It's not the same logo, unless they intentially changed it to make it look unrecognizable. In the Radiohead logo, the ears are on top of the head. If you pretend that HL logo there is a head, the ears are way to the side. And there are no teeth.
I'm not sure why people interpret this as meaning the series is ending once the three episodes are done.
I think the point in the article is that Valve considers the three episodes to be one cohesive story, separate (in a way) from HL2.
On the other hand, I still consider it an expansion...
You've got to use bubbles to power stuff up. Actually, if you're exactly where I think you are, you have to run up that small hallway with the streaming bubble things and exit the side at the end. You gotta dodge/gravpunch them out of the way.
From Alyx's comment, "we've been trying to reach them for hours," it's at least a few hours later. Also, at the end of HL2, the sun was just about to set. However, from the sun location in Ep1, it's late afternoon. So it's been about 21 hours plus a multiple of 24. Gordon finally got his...
Man, fire has got to be the most painful possible way to die. To choose to go out like that does indicate some sort of mental illness. Very sad indeed. ;(
edit: Actually, when I think about it, he was probably using the gas fumes to aphyxiate, and they probably got ignited by something...
I guess suicides and team kills are the only explanation.
edit: Since the average is about .8 kills/death, then about 20% of deaths are the result of suicides or team kills. I guess that's not so high, considering each team kill or suicide counts as two deaths (total including the team killer)...
http://dayofdefeat.com/stats/classes.html#2
I've sort of noticed this while playing, and now there's proof. The average player is someone who gets about 0.7 kills per life.
I would expect the average to be 1 kill per life (or just a tad under to account for team kills and suicides). How...