We're not specifically looking for people with DX7 cards at the moment, but when the mod is ready for testing, we will need testers with DX7 cards. However, if you're asking if you can mod Dreamscape with a DX7 card, then the answer is yes, you can.
::Background::
Summary
Project Name: Dreamscape: Pin Point Blank
Team Name: Lucid Thought Productions
Webpage: www.lucidthoughts.net/dreamscape
Trailer: dailymotion | youtube
Contact: [email protected] or create a thread in the Join the Team forum
Requirements: Half-Life 2 and...
Yorick, stop lying to yourself. Dreamscape is not dead.
Anyways, to contribute to this thread. Here's a few more mods that I wish did not die:
* Yorick's Gears of War ripoff mod, announced while he was the project manager for Dreamscape.
* Yorick's recently announced mod (considered as...
The Dreamscape: Pin Point Blank mod is back and it's ready to show off some media. The main character (Virgil Coltreese) is fully modeled and integrated into the game.
Dreamscape: Pin Point Blank is a third-person RPG. The mod is still in the early stages of development, but we're...
I remember that too. I was actually looking for another coder who could work with me. And I think we asked you to join... a couple of times. :)
Thank you Raziel-Jcd, but that is not HDR. It's our own bloom shader. HDR isn't available to mods yet. :(
A Third-Person Stealth RPG
The Dreamscape: Pin Point Blank mod is a single-player rpg with focus on stealth.
The mod has released 7 screenshots of their latest build. Much of the conversation system has been completed, which now has support for choices and other cool stuff like the...
Alright, then:
"The Third-person Stealth RPG Dreamscape: Pin Point Blank mod that has the potential to be revolutionary is looking for more mappers. "
I think that's better, because it could very well not be revolutionary. :D
Anyway, we're also looking for some posters on our forums. Our...
Splinter Cell is not an RPG. Hahaha.
Hehe, anyway, I think you know why I called it revolutionary. It's just one of my ways to get people to look at this thread. I'm so evil!
[edit]
Ok, let's drop this revolutionary thing. This is a thread about Dreamscape looking for mappers.
It's a third-person strategic stealth RPG set in the modern day man!
That combo doesn't exist! Therefore, it is revolutionary!
Anyway, I am still looking for a mapper. Particulary one who can do outdoor areas.
Thanks armanguy.
We still have a lot of work to do ( our progress is at about 8% so far )
Why only 8%? Because 50% of the 100% will be spent on polishing the mod.
Here's a test video of our conversation system ( please note that it is only 3 days old and will be tweaked heavily )...
The revolutionary Third-person Stealth RPG Dreamscape: Pin Point Blank is looking for more mappers. :D
We will provide you with a blueprint, reference pics, and our support.
Mapper
Experience with hammer.
Should provide sample screenshots.
Experience with the entity system is a big...
DREAMSCAPE : PIN POINT BLANK
Hey, I'm the programmer for the Dreamscape mod and we are looking for a skilled texture artist.
Texture Artist
Experience with photoshop.
Should provide samples.
Experience in creating textures for Source would be great, but not required...
It is a secret. You have to join our team in order to use it.
Just kidding. Check out this site: http://www.inf.ufrgs.br/~oliveira/RTM.html
Read his Ph.D. dissertation, it's interesting!
I've added relief mapping with self-shadowing to source. I still need to tweak it but the effect is there and guess what!? Relief mapping is faster than steep parallax mapping.
Here's a better pic showing off relief mapping:
You will need support for Shader Model 3.0. If you can run HDR then you can run Steep Parallax Mapping! ;)
The hit depends on how many iterations the loop goes through. The more iterations, the more precise the effect is. I will be adding an option in our mod to choose the number of...
Yes, you can download the relief mapping demo from here: http://www.inf.ufrgs.br/~oliveira/RTM.html
The demo has parallax mapping, normal mapping and relief mapping implemented for comparision. You can give it a normal map/depth map and see the results.