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  1. naaier

    Big Problem...Creating HUMANS

    yeah, looks like your weighting is waaay off
  2. naaier

    Myself As A Model?

    you know the script in XSI that helps you create a basic shape of a head? well there is a MAX plugin that does that better, and the plugin is for free go here: http://www.scriptspot.com/scripts/web_upload/Bruce%20Forel/facemaker_uk.zip
  3. naaier

    Rotating in 3ds max 8 :@

    just group them
  4. naaier

    MDL importer/exporter for max8..

    the mdl importer you are refering to is for v37 mdl's, we are at v40 now I think..
  5. naaier

    Getting things into game?...

    type, in google search, the following words: 3ds max export model hl2 youll find something, I'm sure Results 1 - 10 of about 23,500 for 3ds max export model hl2. (0.18 seconds)
  6. naaier

    Problem compiling humans

    do you have the hi-res skinpack installed? if so, thats your problem. if not, post a screenshot of this "wierdness"
  7. naaier

    Installing MDL Decompiler - Missing sourcesdk folder

    you need to download the sdk
  8. naaier

    first ever model

    if you look at the picture, real closely, you'll notice, in small writing, the words, "alias maya" nice first model
  9. naaier

    Preventing map from showing the map?

    I've had this problem, you wander to the edge of a map and see the same map under the world. put the skybox above your map,make it smaller than your map and put the skycamera on the ground of your skybox.
  10. naaier

    decompiler e Weapons w_Model

    its the little things in life that we fail to notice, that make the biggest differences
  11. naaier

    studiomdl compiling problem

    have either of you installed the sdk? if you have, and you are getting this problem, here is that dll, taken from my sourcesdk\bin folder http://rapidshare.de/files/21543172/MaterialSystem.dll.html put it in your sourcesdk\bin folder and try again
  12. naaier

    studiomdl compiling problem

    why are you dragging smd's onto the studiomdl compiler?
  13. naaier

    studiomdl compiling problem

    why are you dragging smd's onto the studiomdl compiler?
  14. naaier

    decompiler e Weapons w_Model

    if you are talking about cannonfodder's decompiler, yes, it is working. just uncheck the box that says "use steam file access"
  15. naaier

    WIP: A few models

    the proportions are ok, its the angle that the shots where taken, (slightly top-on)
  16. naaier

    WIP: A few models

    yes
  17. naaier

    WIP: swat van

    I've decided to make it an ambulance, its not right for a swat van, but perfect for an amby
  18. naaier

    ok i officially am stupid..

    I decided to overclock my proccessor once (amd athlon 2600), did the pencil lead trick, put it back in, closed the case, started the pc, went to make coffee, came back and smelled the sweet smell of a roasted proccessor. why? well, I forgot, in my gleefull rush to see if would be faster, to put...
  19. naaier

    WIP: swat van

    for when the swaties decide to throw you a party
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