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Jammydodger said:We now have the article translated into english if anyone is interested here Link
Q: As the game is covering very modern warfare which is quite different in comparison to 1985's units and doctrines, how do you intend to keep the missions realistic whilst also retaining the fun factor?
A (V.B): Probably the most difficult part of design work on ArmA is to find a point where both realism and fun factor meet. We are currently quite sure we have found it.
Q: Can you tell us a bit more concerning unit's nationalities on the newly released screenshots? Will Australian units be featured as well?
A (V.B): There are currently no other armies besides a "fictional army" and US Army units in the game.
Jammydodger said:Me again :sniper:
I have some more news for you Armed Assault fans, we have a new interview and 9 new screens over at our site.
Check my sig :cheers:
What're you talking about, there's no screens in your sig!?:frown:Jammydodger said:More screens for ya, check my sig.
Jammydodger said:The moral of my story? don't judge a book by its cover.
john3571000 said:as the wise yogi says 'assumption is the mother of all **** ups'
still great game