Follow along with the video below to see how to install our site as a web app on your home screen.
Note: this_feature_currently_requires_accessing_site_using_safari
Mountain Man said:A contract must be fulfilled in good faith. Thus, Valve could not just throw together some P.O.S. game and hope that Vivendi will be fooled into thinking the contract has been fulfilled. Valve must make a good faith effort to meet the specified terms or they could be held liable for breech of contract.
traesko said:Let's all just storm VUG's offices and fist them all.
I've got dibs. oO
shad3r said:unless the situation deteriorates to the point that Valve just go ahead and distribute on Steam regardless.
i guess the 2001 renegotiated contract must have specified simultaneous online and retail distribution. otherwise with the relationship in that state, HL2 would be released on Steam already.
Inanimate said:This must definitely delay teh game..
check this..
http://www.steampowered.com/forums/showthread.php?s=&threadid=143375
Inanimate said:This must definitely delay teh game..
check this..
http://www.steampowered.com/forums/showthread.php?s=&threadid=143375
Inanimate said:This must definitely delay teh game..
check this..
http://www.steampowered.com/forums/showthread.php?s=&threadid=143375
This legal battle has been going on for a long time now, if they were to delay the game that long then the decision to do it would have been made quite awhile ago I suspect, and if that was the case then why would Valve have sent a copy to a gaming magazine to get it reviewed?Inanimate said:This must definitely delay teh game..
check this..
http://www.steampowered.com/forums/showthread.php?s=&threadid=143375
Ya its the same with me, I will definately be buying through Steam now.Xcellere said:Also, I think this is a very important point to get across to people, now that we know about what VUG is doing:
BUY HL2 OVER STEAM INSTEAD OF BUYING IT THROUGH RETAIL.
I was going to buy HL2 through Steam regardless of this, but because of the suit, I hope everyone goes through Steam, and does it solely to harm VUG.
Why would Valve insist they were going to make the September 30 release deadline when they should have known for months before hand that they wouldn't make it?The Mullinator said:This legal battle has been going on for a long time now, if they were to delay the game that long then the decision to do it would have been made quite awhile ago I suspect, and if that was the case then why would Valve have sent a copy to a gaming magazine to get it reviewed?
I think they really did believe they were going to make the September 30th release date when they first announced it, eventually as time went on something was happening behind the scenes that made things really complicated and caused them to continue saying September 30th (maybe problems with Vivendi?).Mountain Man said:Why would Valve insist they were going to make the September 30 release deadline when they should have known for months before hand that they wouldn't make it?
In other words, open ended hypothetical questions don't really provide any answers.
Element Alpha said:Sometimes I wonder if IP rights are truely required. Let me explain:
-Would you rather have a picasso drawn by the artist himself, or would you rather see a painting made by his family (who own the rights)?
-Would you rather hear James Brown live singing whatever, or would you rather have his music label personnel on the stage trying to humm along?
Get my point?
Laws are laws, but talent is talent. You can't buy talent. What is Vivendi going to do with rights to halflife? They can't even make a html page, let alone a sequel to the halflife franchise. Now even if they would sell it to a developper who would make HL3, it wouldn't be the same. And valve would make a game called "This isn't a sequel no sir it's not halflife(tm by the shmucks) no you didn't see that" or another irrelevant title, and people would still buy it, because they'd know it'd be worth it. I'd still buy their games if it was called "pile of excrement taken from the cow's cavities volume 1".
I'm just trying to say sometimes just knowing who made something is more powerfull than whatever copyright law anyone could ever write.
Element Alpha said:Take away money, ownership, property, and all that.You think people would stop making music, writing stories, and all that?
Go ahead make me laugh.
MetalliMyers said:Speaking of Copyright Infringment, maybe you should have just linked the article.
I think it said that they were "threatening" to do that, not that they actually did. Besides I would support them to a degree if they did that, publishers have way too much power and they abuse it (at least thats the way I see it), some developer has to make a stand.Parasite said:Did you guys read the article? It basically said Valve has been causing delays to spite Vivendi. They are screwing us just to stick it to thier publisher. Screw Valve and Vivendi. Valve sure as hell arent without fault, I beleive every allegation against Valve for underhanded doings. Theyve done things like that with us, by mis-representing delays, and not giving straight answers, I dont doubt for a second they did shit like this to Vivendi.
I'll buy HL2 regardless, and through steam because Im lazy not to spite Vivendi. But I gotta say even though my trust and respec for Valve has always been slowly slipping, this is just outrageous, and explains a hell of alot.
Homer said:I hope everyone showers vug with hatemail, maybe if we make it clear that we hate them enough we can get them to drop it.
Huge companies don't work like that, send them all the hate mail you want (set a world record if you can), it won't make a difference to them. Once a company gets as big as Vivendi and it starts to have as many problems as Vivendi currently has the company usually goes into a state of disarray as individual peoples egos get the better of the company and decisions are made that are not at all in the companies best interest.Homer said:This means that if vug wins the lawsuit, we could be seeing a halflife3 made by a korean budget developer.
I hope everyone showers vug with hatemail, maybe if we make it clear that we hate them enough we can get them to drop it.
Mechagodzilla said:Vivendi must be retarded. They had a chance to get revenue off of 90% (estimated) of HL2's sales, and now they're disenfranchising one of the most popular developers in the world just to get that last 10%.
What are they going to do when Valve switches to Activision? Beg for change? Dumbasses. "Let's throw our biggest profit out the window!"
The Mullinator said:Huge companies don't work like that, send them all the hate mail you want (set a world record if you can), it won't make a difference to them. Once a company gets as big as Vivendi and it starts to have as many problems as Vivendi currently has the company usually goes into a state of disarray as individual peoples egos get the better of the company and decisions are made that are not at all in the companies best interest.
Even the threat of poor sales probably won't make much of a difference to Vivendi at the moment.
DiSTuRbEd said:Yeah thats real mature And doing it while they are RC testing HL2, CS:S, and HL:S. Not a good idea.
Homer said:They aren't getting 90%, they would be getting closer to 30%. they are suing for the 70%.
If valve wins this, and thats a pretty big if, then we could se the way games are made change forever. There would never be another game pushed out the door early by bastards like EA and VUG, developers would controll the destiny of their own games... it would be great for us. Course, it may not be so good for the economy, because it would drive multi-billion dollar publishers out of buisness...
Parasite said:Your kidding me right? All this means is that Bigtime publishers will find a way (probably much like steam) to control all means of online distribution. Developers dont go to publishers because they need someone to take care of shipping, they go to them because they need someone to pay for the cost of the games development. Steam is not gonna change that. Independent developers are still gonna be very much dependant on the publishers to pay thier salaries.
Element Alpha said:Unless there is a patent on the technique to remove the blindfold you have over your eyes, I suggest you do it.
"Intellectual property" is a "good" created by "man" to "regulate" the "ownership" of "creativity"
"and" "the" "thing" "is" "the" "nature" "of" "creativity" "can't" "be" "regulated" "like" "some" "people" "with" "too" "much" "power" "would" "like" "it" "to" "be" --> "some" "things" "are" "not" "ment" "to" "be" "owned"
Y o U CANnOT C on T rol CR e a TI v ITy
yoo kant poot rooles onn creeaiteeveetee
it's "eitherhere" or it's "eitherisn't"
money has nothing to do with it, and if not for money, what else are all these laws for? why not just have a record of who invented what first? we could and should elaborate beyond that.
But things have got out of hand today, you have to admit it.
You do have some points, parasite. But what am I supposed to do with them when you look at the results of these laws? I'm just supposed to nodd and smile? I know there's a difference between copyrights, licensing, intellectual property, trademarks, patents, etc... but lets keep it simple, mkay?
Valve make game -> no game because valve is maybe not owner or maybe is first find out only then we get game and maybe lies everywhere and nobody understand anymore what gives ???
There's something wrong with this picture, can you find it? Or are you still trying to find out wether there's a patent on the technique to remove the blindfold from your eyes?
You cannot register/protect/own rights to an idea. You CAN however, own rights to a product based on your idea.DrPowers said:Not controlling creativity... protecting creativity. I dont understand why you think its a bad Idea to restrict people from stealing other peoples ideas and property and calling it their own!
First of all: Where are you from... that might put some perspective on this.
I'm from the US of A
It already is possible. I remember the developer Running with Scissors wanted to publish the game themselves over the internet from their office and put it on the mail themselves because they couldn't find a publisher for their game Postal 2, they did find one in the end however, a small starting publisher.Homer said:If it becomes possible to distribute a game online cheaply and effectivly, we may be able to go back to those golden days when a couple of guys in a garage can make and release a really great origonal game. Anything that loosens the publishers noose around the neck of developers is a great thing for games.