Cliffe: "de_dust will support 20 vs 20"

fuzzy_aus said:
If you are claiming you played 40 player CS then, my dear fellow, it is you who is talking shit.

If it is another game, then that is a useless comparison as all games/engines have different netcods/network usages.

LOL,no i play 2 players servers :D,man u think those servers stand on 56 kb modem or what ?.People talk to many shits before release,better wait till release.
 
I'm just waiting for all the CC players to come back in here and rave about the game. Shame CZ/ATi peeps have to wait a week but that's business :p Doom III should keep me occupied 'till then (c'mon Friday 13th!)
 
You people arent very intelligent now are you? Different maps with different playerlimits? 'Dat wud werk reeeeeeel good'...

What would happen if you change maps, say Dust has 40, Siege only has 30...now what's the server gonna do? Boot 10 random players? I dont think so...
Either way, 32 is too much, let alone 40. On pubs at least, 10-16 players is ideal.
 
i want the driveable APC on cs_siege for source, goddamit. 40 players would be pretty fun, methinks (no lag, of course).
 
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