Follow along with the video below to see how to install our site as a web app on your home screen.
Note: this_feature_currently_requires_accessing_site_using_safari
That was removed so that people can't knock each other off roofs.I think a good fix would be that players can melee each other (maybe in a less drastic way than when you hit zombies).
My biggest gripe with closet camping isn't whether it is balanced or realistic or whatever. I think all that stuff is trumped by the simple fact that is utterly boring for both sides. There is no sense of suspense or danger, just hold down right mouse button until the zombies stop coming.. yawn. As infected all you can do is run in and try to get a melee swipe or maybe two. A smoker might be able to get a successful pull if he times it right and gets lucky but it isn't very likely.
I'm also somewhat surprised by how many people get so upset over whether someone closet camps or does the door bash thing or many of the other exploits. This really shouldn't be the player's problem. As a player you should be able to use any means necessary to succeed within the context of the game. I shouldn't need to consult my lawyer to see if it's ok to do something in a video game. If I think something will help me win and I can do it in game, I should be able to do it! If I'm not supposed to be allowed to do something it is up to the developers to code it so that I cannot do it. This doesn't just appy to l4d I feel this way about alot of games it's just that l4d has more gray area than most.
Look, it's not a hard concept: just because it's allowed, does not mean it's not an asshole thing to do.
lol at this argument
"Kind of annoying in versus"
"But it's ALLOWED"
"Doesn't mean it's not an asshole thing to do"
"THAT DOESN'T MEAN WE CAN'T DO IT"
I'm not mocking an argument. I'm mocking the argument.
You clearly didn't read my post. Im saying remove any closets by crescendo and finale events (leave the ones in other spots) in versus mode. Then leave everything the way it is in campaign, because look, even though it may be more 'fun' to camp by weapons and ammo during crescendo points, its all up to what the players want to do in campaign, and trust me, playing expert mode can get frustrating to the point where if you can come up with any plan to help you get through a map after playing it for 6 times, then why not?
And to add yo your logic 'just because its an asshole thing to', does not mean you can't do it. Until valve does something about it, players shouldn't have to abandon an plan because a bunch of people cry about it. Just like awping in CSS, if your on a server that allows it, dont bitch about it, otherwise go play on a server that has it disabled...
I'm not mocking an argument. I'm mocking the argument.
So according to you thisI'm also somewhat surprised by how many people get so upset over whether someone closet camps or does the door bash thing or many of the other exploits. This really shouldn't be the player's problem. As a player you should be able to use any means necessary to succeed within the context of the game.
I have a rule: Exploit against me, and I will exploit against you.
Door-bash? Hundred-Hunters.
Eye for an Eye, bitches.
"Exploits are okay because they are in the game" is an idiotic argument.
I thought the same thing, until I walked in and closed the door behind me. Should there be no openable doors? Because honestly, closets are no better than regular rooms.Closets were designed only for a player to respawn in campaign mode nothing more.
lol at contradicting yourself in the very next sentence.Note that you can't skip all Crescendos, surely if this was intended you could skip them all. There are some crescendo like moments that can be avoided such as not shooting the car, the game warns you of this, but some aren't.
The game is not designed for the infected to have a fair chance. It was made for the survivors to just barely survive, the most intense and close ending possible. But the survivors are supposed to make it. Most crescendo skips are exploits, but the game isn't supposed to be entirely crescendos, the boss infected have a great many oppurtunitys without them.They are meant to be a final test. The door breakable in NM3 is prime territory for infected, smokers can pull people off the lift, wide areas for hunters and of course the horde that comes, so skipping all that ruins the chances for the infected.
I should have been more clear, crescendos like not shooting the car in NM1 can be avoided and the game tells you thus. While some like waiting in the hospital for the lift can't and the game tells you to prepare for the hord.lol at contradicting yourself in the very next sentence.
The game is not designed for the infected to have a fair chance. It was made for the survivors to just barely survive, the most intense and close ending possible. But the survivors are supposed to make it. Most crescendo skips are exploits, but the game isn't supposed to be entirely crescendos, the boss infected have a great many oppurtunitys without them.
No,no i meant the fast melee exploit(switching between pistol and primary weapon you can melee twice as fast) not just mashing the melee button.Edit: Missed melee part. Haha, are you serious? You think repeatedly meleeing is an exploit?
I am altering the original argument of the thread. Pray I don't alter it any further.That is an idiotic argument for sure, but that wasn't the original argument of the thread, as you said so yourself, closet camping isn't an exploit...
I am altering the original argument of the thread. Pray I don't alter it any further.
Not to mention I don't even understand why people want to do it anyway, I mean is so ****ing boring just sitting there, I would rather be right there in the thick of it, the panic events are the funnest parts of the campaign games. Which leads onto the next point, why would you WANT to skip events in the game, I mean there is no time limit on the game, I have been in only team who were skipping one of my favorite parts of the level, and I was demanding they stayed to face it but they just buggered off anyway so I left.
It's because for some people, only winning equals fun. Everything else is meh. They will do whatever it takes to win. This is why you have aimbots and wallhacks in online games like Counter-Strike. This is why you have exploiters and ragequitters in Left 4 Dead.
I'm 100% certain Valve will make the following changes:
1) Fix skippable crescendos to be impossible to skip (ie. the door on NM3)
2) Remove closets near crescendos in Versus maps (like the one in NM4)
3) Disable exploits such as hundred hunters or 2x speed melee.