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Final nail in the head for competitive gaming. How are you supposed to have a fair cyber-athletics match when for one match the best gun is six grand, and the next time it is four. Its a ****ing stupid move by valve, the majority of gamers want a tighter more skill based game as you can see from the figures of people who play 1.6 against thoose who play source.
Yeah basically my fear is that the people who are disadvantaged will be all the more casual players. Some people can shoot someone in the eye from 200m away regardless of what gun and they will always have $16000 and it wont hurt them in the slightest. I do hope theres some form of artificial cap so that over time there is enough good guns still retained at the lower end of the scale affordable for 2nd round ect.cons: adds new dynamic to game, having prices change around every week might have people overspend and not afford what they originally wanted to buy. oddities, hopefully valve has implemented a minimum and maximum price range or we could end up seing some weird stuff going on.(actually I'm wondering if the prices will be able to go BELOW the current prices)
could possibly make it even harder for new people to get into the game.(good players will still be able to easily afford new prices, while new players have an even harder time getting good guns)
This is stupid. It kills competitive gaming because no one will buy the cheaper guns. An M4 at 6,000 dollars is still orders of magnitude better than a FAMAS at 2,000. It's a simple fact. The less used guns are less used because they are bad, not because they are expensive. Only newbies and people who want to **** around will use the other guns. The rest of us will still use the M4, AK47 and AWP, because they are the most effective. This change will just slow the game down, skew the game towards the Ts even more (CTs already have a tough time outfitting themselves fully compared to Ts) and just muck everything up more than it needs to be.
The reason the M4 and AK47 are used the most are because they are the best guns in the game. Price has little to do with it. This entire update reeks of unnecessary change and idiocy. The pricing scheme assumes all guns are equal, but they aren't. A TMP is garbage, no matter what it's price is. The AK47 and M4 will always remain the most bought rifles, regardless of reasonable pricing. SMGs are garbage, and always will be. They are too inaccurate to use long distance and deal too little damage up close (takes 3 hits to the head w/ helmet at least, or 6-8 in the chest). They are only good vs unarmored foes, but so are the rifles. SMGs offer no advantage whatsoever over rifles.
Frankly, CSS did not need this update at all. The guns were balanced. The pricing scheme worked. Now, you can't even buy a deagle on a save round, because it's high price precludes it's use. The whole point of a save round is saving your money for the next round. A deagle at 900 bucks is just too expensive to do that. And the pistol prices won't mean a thing, simply because those pistols are garbage. CTs already start with the best or second best (depending on your viewpoint) pistol in the game. No one buys the glock because it's bad, not because it's too expensive. Making it free won't make the glock more used.
I've supported source since it went public beta in 2004. I like it a lot and I've played in leagues since they supported it. However, a change like this is just unnecessary and extremely flawed. It is extremely detrimental to the competitive arena. Public servers are already newbie-friendly; 25% of pub servers have the AWP disabled or restricted, and 20% of all server have 16k start money. For the vast majority of pubbers, this change will have little to no effect. It's the competitive players who hurt from this change. The lesser guns will remain less used, regardless of price. I can't see myself using a FAMAS at 1,800 while the M4 is at 4,500. The M4 is just that good. Nor can I see myself using the galil at 1,800 while the AK is at 3,000. Again, the AK is better in every way, even at that price differential. Most competitive people would agree. The whole economy of save rounds goes out of whack as well. It will be much harder than it already is to win a save round. Deagles are too expensive to buy on a save round at 900 bucks. Stuck with USPs or glocks vs automatic weapons? No thanks. It also gives a HUGE momentum bonus to those winning rounds. The effective guns, like AWP, M4, and AK47 will cost more money, meaning less money to go around for nades, flashes, smokes, and armor. Buying the less effective guns is akin to gambling. They are simply not consistent enough to use in a match. I can say with near certainity that losing the first 4 rounds in a match (pistol, two saves, gun round) will be a death knell for the half. The losing team will be way too money-****ed to do anything for another round at least, maybe even two if prices go high enough. Competitive CS:S will turn into a joke. Instead of having 8 or 9 gun rounds (both sides have full equipment), we'll see maybe 3 or 4 gun rounds with many more save rounds.
Unless there is a cvar restricting this new pricing model, I really don't see the competitive Source scene surviving. It's already struggling hard today. CEVO-A only has about 100 teams active and CAL-O has 300 active teams by the second week. Trust me, that's not a very large amount. Additionally, Source has far fewer LANs than 1.6. Competitive Source needs help not deterance. Changes like these will only fuel the exodus away from source. I, myself, definitely won't compete with an update like this affecting my team.
lol, wrong
Almost any gun kills in a few decent shots. If you can't aim, tough luck.
Final nail in the head for competitive gaming. How are you supposed to have a fair cyber-athletics match when for one match the best gun is six grand, and the next time it is four. Its a ****ing stupid move by valve, the majority of gamers want a tighter more skill based game as you can see from the figures of people who play 1.6 against thoose who play source.
Has it been stated that it can't be turned off for matches?
On that note what about armour and extra ammo (cheap at the best of times i know but still)I wonder if the prices will go above 16k? How about grenades? They are a weapon after all.
zomg! The radar change is going to kill CSS, zomg the AWP changes to 1.6 is going to kill the game, zomg taking out bunny hoping is going to kill the game etc,etc,etc.
See a pattern? And who the **** cares about what the "pro" community wants? If they had their way we would still be playing CS beta 1, because they can't adapt to change for shit and will piss and moan about it to the high heavens every time an ickle change is made to the game.
I'm still waiting for my free wallhack from the radar change ... because, ya know that was totally meant to "noob" up the game and all the "pro" players would leave for the crappy 1.6.
lol, wrong
Almost any gun kills in a few decent shots. If you can't aim, tough luck.
im sure valve will make it a server option or somthing along those lines.