bigburpco
Tank
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- Nov 12, 2005
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Sorry Valve, real time radiosity, volumetrics, and dynamic everything would like to have a word with you.
Different companies work differently. TF2 may not be much compared to maybe Crysis in terms of technical aspects, but the graphics are still very much appreciated.
I know having no shadow or reflection or dialog was so great at making you REALLY feel like you were Gordon Freeman, but not anymore.
Firstly, you already said was, so no need for 'but not anymore'. Anyway, I take it that you never felt like you were Gordon Freeman in the course of the games and certainly don't do so now, but since you never did you obviously don't speak true for others.
That's right, there will be DX9 and DX10 exclusive multiplayer servers because of how much of a difference in gameplay just the graphics alone cause. The foliage bends around your character differently, You might catch a hint of light fog casting off of a character hiding behind a wall, or it might be that you just blend in somewhere a good deal better in other spots because of the atmospheric perspective.
Helps immersion, yes. Helps gameplay, no.
Just because source caters to the low end machines still running DX7 doesn't mean that other engines have to.
Slight correction; Source doesn't support DX7 anymore, and this is as those still currently using DX7 cards have become a smaller minority. It is true that there is no obligation for catering to the lower-end market, and it's just a choice of wanting to cater to your audience or push the boundaries. For Crysis, it looks to me as if it's not quite raising the bar for anything besides graphics and unfortunately for me, only provide immersion in the game in this case. And I think the Episodes (with 'old' technology) still immerse players in the plot.
You're just bitter because you can't run it. Boo hoo, cry me a river.
Way to go. That's one stupid assumption and one failed attempt at reasoning. Maybe I should start arguing and mention that you don't like Valve because Gabe Newell dissed the PS3, and you happen to like it.
If you're not interested in upgrading your system when games begin to come out that require higher end resources, then you sacrifice the ability to play those games.
Yes. And that's not a good thing for gaming.
And really, can't you just turn every setting to low? It still looks better than source.
As again, based on assumptions. As for looking better than Source? As already mentioned before Crysis looks ass on low. And looking better than Source is irrelevant if it is just eye candy and leads to no improvement besides immersion. Which, as I mentioned before, Source is capable of displaying.
I think they're being stubborn.
.
If source was really as robust as some people say it is, then I think they should prove it.
Benchmarks anybody? As said already Valve works differently, they aim to bring their game to many. Their game is less of a technological marvel as compared to Crysis and more of an experience on its own. It doesn't have to rely on graphics to sell itself, and besides doing so would alienate gamers with lower-end computers and they don't want that.
Like you said there is no obligation for an engine to be scaled for DX7, but there is also no obligation for it to scale to DX10.