CyberPitz
Party Escort Bot
- Joined
- Aug 23, 2004
- Messages
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I had MORE lawls, HAW!
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I know, I loved running out of bag space because my axe wouldn't fit alongside my bow!I really like how the game looks, the only thing I don't like so far is that it seems like 1 item = 1 inventory slot, no matter how big the item is. That can be seen in the gameplay vid, but it's alpha so it might be changed.
Edit: http://www.battle.net/forums/thread.aspx?fn=d3-general&t=41374&p=1&#post41374
I know, I loved running out of bag space because my axe wouldn't fit alongside my bow!
Not a surprise.Eh I for one don't miss the tetris inventory.
Not a surprise.
I will. I liked it.
What if it's a very big ring?
Job Update 08/05/08
New Position – Art Director – Diablo III
Blizzard Entertainment is currently looking for a talented, motivated, and experienced art director to lead the Diablo III art team. For this position, you must be highly organized with outstanding communication skills and proven experience in management. We’re looking for a proven track record of shipping AAA products in an art director role. Experience modeling and texturing assets for a diverse visual range of environments and a solid grasp of form, color, and light for both 2D and 3D art assets are also essential. You must be experienced at mentoring a team, able to work well in an environment of artists who are passionate about making great games, skilled in another art task (illustration, modeling, texturing, animation, or concept drawing), and well-versed in related tools (Maya, Photoshop, etc.). For more information, check out the job posting.