Z-axis?Absinthe said:I'm not going to be too immersed with 2d sprites and the lack of a Y-Axis.
Technically, physics are not graphics. But yeah.. you're right.The feeling of interactivity with your environment can be increased tenfold with the use of physics, thus enhancing the gameplay experience. There is an undeniable need to stay current in graphics.
Nope... without new, hardware demanding games you'd never have to buy a new computer. It would spell death for the hardware industry.I don't think that younger gamers can be specifically blamed for this need for increased eye-candy.
The Super Mario games are made to look like they do.. "pastelly".Let's face it. There was a big difference between Space Invaders and Doom. The same applies to the pastelle environments of Super Mario to the lush 3d-in-2d look of Donkey Kong Country. We've been brought up in a time where games are always looking better and better and technology is improving at an extremely rapid rate. Because of this kind of environment, we expect a new title to be eye-poppingly gorgeous, and the next one after it to look even better.
We get new and "better" looking games as the computers can handle more, we get new computers because the old ones can't handle the new games.
It's true that graphics are not as important as for example good control. But it is also true that bad graphics can, and in some cases will severely, degrade the gameplay, different games need different graphics. A flight simulator for instance has very different needs in terms of graphics than a fast paced FPS.But graphics are not key to a games success in terms of quality. Video, audio, and story are all important. But it's the gameplay that truly matters. If I'm having fun, then I can ignore inadequacies in other aspects. If I'm not having fun... Well, I won't even bother any more. I believe this is something most gamers, regardless of age, believe.
It's also important to point out that there is a huge difference between bad graphics and low-tech graphics. You could have absolutely superb graphics on a 2Mb game with no 3D effects, and totally worthless-piece-of-shit graphics in a DX9 game with all the latest effects.
I don't really think this has changed that much... there always was and always will be people who cares more about graphics than "total game experience".But this generation has born some overly-critical gamers that are content with bitching and moaning at anything that isn't state-of-the-art. You'll see these people blatantly ignore physics, modelling, and great texture work just so they can complain about shadows. Or perhaps throw a shitstorm when there's a lighting bug or a clipping error.
I've been thinking this the last 10 years... some things never change :cheers:These people have lost the idea of what a game actually is.