dod:s (Iron Sight)?

I liked not having to aim down the sights. Thats what makes me not like most other online shooters. I think it slows down the gameplay too much. Its not like it takes any less skill to aim accurately with normal crosshairs, its just less realistic.
 
I don't much appreciate the "zooming" effect these weapons have. I don't recall DoD having a zoom functionality, it's not like in real-life you push your head foward into your gun and suddenly the lens on your eyes zooms in.
 
Well I don't know about anyone else. My opinon about DOD is that, it should never be a OGL/CAL game. In a way it brings out realism and reliving worl war 2, for all our WW2 buffs like me. I would love the thought of no refleix shots and bs kar shots. It brings a hole new world of realism to the game. And I'm very excited for that. DOD:S Is going to be valves greatest accomplishments. Its going to be very well polished. I mean even look at CS sompared to DOD for HL1. Dod looks a hell of alot better than cs. And I think the same thing will happen in Source.

Don't complain about DOD:S changes, would you rather it never being released?

Thats my take :)
 
I would rather it never be released with iron sights :/

There are plenty of games out now, and many many more going to come out with iron sights for all your realism needs. I would rather dod stay quick paced with reflex shots rather than slow with having to line up targets through sights. Point the gun and shoot it. Its a break from all the other games that use sights.

Ill retract my statement about iron sights making me not like games. I simply like to play a WWII game that doesnt use them, you know, old school style.
 
Yeah I know where your gettin at. I've just always seen any World War 2 game as realistic, or should be made to fit that standard. I just love tactics and realism, especially in my favorite game :)

You can always play castel wofenstein for fakeism
 
Well its pretty obvious that iron sights will be in the game so BOOYA TO ALL WHO DON'T LIKE THEM!!!! IRON SIGHTS FTW!!!
 
The new DoD:S public server winning tactic:

Find somewhere to hide, camp, and use iron sights. Wait for your opponent to get ridiculously bored and run out of cover (knowing that they'll probably get killed for their trouble, yet would rather that than the mind numbing boredom) Shot opponent and feel great about your superior understanding of 'military tactics' and your clever use of 'stealth' ;)

Iron sights ftw \o/
 
Well thoes tactics were how the war was fought. Its attack and defend. Theres nothing wrong with camping if your protecting an objective while the other team attacks. Its how ww2 was fought and it IS a ww2 game. If you don't like it theres alwalys DOD for Hl1 :)
 
But this is a game. I prefer fluid gameplay that encourages skill and practise.

Camping does neither.

(i'm talking public servers here btw)

If you want a realistic war game, then how about this - you sit in a hole for 2 weeks before being hit by a shell you never saw coming, then uninstall because you're dead.
 
Not all guns will have iron sights though. It will be a secondary function for certain guns (rifles, probably). So the rifles will have iron sights, MGs and BAR will have a bipod, snipers will have a scope, SMGs will have something else probably.
 
Warbie said:
The new DoD:S public server winning tactic:

Find somewhere to hide, camp, and use iron sights. Wait for your opponent to get ridiculously bored and run out of cover (knowing that they'll probably get killed for their trouble, yet would rather that than the mind numbing boredom) Shot opponent and feel great about your superior understanding of 'military tactics' and your clever use of 'stealth' ;)

The use of that tactic isn't actually caused by iron sights but by round-based gameplay. Two short proofs: You see this technique used in CS a lot, yet CS doesn't have iron sights. If you've ever played a COD deathmatch, you'll notice that the pace is incredibly frantic and there is very little camping, but CoD has ironsights.

Plus, you can't forget that both people are getting bored. It isn't like people are giong to just lie prone and then wait until someone walks in their crosshair just because they have the ability to look through their sights. Sights aren't going to change much to the pace at all.
 
Warbie said:
But this is a game. I prefer fluid gameplay that encourages skill and practise.

Camping does neither.

(i'm talking public servers here btw)

If you want a realistic war game, then how about this - you sit in a hole for 2 weeks before being hit by a shell you never saw coming, then uninstall because you're dead.

Depends on what you mean by camping.

In CSS, I have no problem with the T's hiding out in the hosties room waiting for a (stupid) CT to rush in, or to just sit outside and hold the building off. It's their job, they're defending.

When you run out into the middle of the map, find a spot where nobody can see you, and just shoot 'em as they come, that's just not right.
 
sinkoman said:
When you run out into the middle of the map, find a spot where nobody can see you, and just shoot 'em as they come, that's just not right.

I don't see how having ironsights or not affects that area of gameplay at all.
 
TheSomeone said:
I don't see how having ironsights or not affects that area of gameplay at all.

It doesn't.

I was talking about his bash on camping, and how it isn't fun.
 
Theres camping already in the game guys... IS is now going to make guns like the carbine actually a decent rifle because we can actually aim now.
 
Personally, I think that the DoD respawn system will make more of diference to camping than Iron Sights.

In CS, you can camp in one place and eliminate the entire team. In DoD, if you are a sniper you have to realise that the guy you just killed will be back in a minute, and you can be sure he'll check your hiding place this time.
 
won't take away a thing because you're not forced to use it...in fact it'll probably add rather than take away.

oh and iron sight it used all the time...so it's not really a bad thing anyways since it's supposed to be used
 
Warbie said:
But this is a game. I prefer fluid gameplay that encourages skill and practise.

Camping does neither.

(i'm talking public servers here btw)

If you want a realistic war game, then how about this - you sit in a hole for 2 weeks before being hit by a shell you never saw coming, then uninstall because you're dead.

To my knowledge, you can't defend an entire position solely by 1 man, at least that's how map design should be considered. Iron sights don't make aiming any easier what so ever, I dunno why you even contrasted iron sights and no iron sights with such a situation. If anything, iron sights makes it MORE difficult to aim. Iron sights is about realism. It's not an aim bot or sniping scope.
 
Personaly, Im not even downloading it if it dosent have iron sights. I didnt see them untill the screenie on the first page of the post anyways, they arnt in the IGN vids. HL2 was far behind FarCry with its ablity to zoom in with guns (even though not totaly in iron sighting); this was one of the many things about the combat that hl2 didnt have.

In fact they even skimped on the animations. Reloading the rocket launcher in the original hl used to show him putting a rocket in, it was one of the coolest things I had ever seen. The living guns, adrian pets his fish gun thing, and feeds it. Gorden dose shit with the exploding bugs too. The pistol animations were better too, he held it realisticly, and fiered it with both hands infront of him, not with one hand that he held up to his face like a retard with muscle distrophy. CS source wasent much better, at least the guns looked cooler in source than the crap in hl2, clooest looking thing was a toss up between the magnum and the crossbow, and every single gun in FarCry looked many times better. They even removed the OICW from HL2 which had it been included, I wouldent be writing this, I would be playing hl2 for the 4,000nth time (that and the hydra, there were no monsters save the pathetic antlion queen).

Iron sights and bringing up the gun arnt just a feature, they should be a standerd for fps games. so should corner peaking and crouch toggles. So should one button grenade throwing, allthough I think it should also be a menu item as well cause that would let you toss in a firefight, and prep it up for taking out pussy snipers which was a large part of a level in hl2.

As far as cooking nades or priming as you say, I used physics to do so in hl2, seccondary fire at ground followed by E set up a nade in less than a seccond for death and destruction on a non returnable, non runawayable scale. But being able to cook it off would have been even better for blowing up a nade in mid air at longer range to use the physics even more so, It just makes sence to do these things, not puting them in is like making an action movie with no explosions or flashy shoot outs, or making condoms with out the lubercation.

Its incomplete with out them and If DoD2 dosent have them, well kiss my ass who ever the dev team is, Ill wait for CoD2 even if it blows cause its a console port. Like that guy said, Whats the point of a deathmatch with ww2 guns, I can play Wolfenstine/ET or just plain CoD with all the sights and corner peaking for that. I can even get a little counter strike style play out of it with that one mode of play. But I dont want to play CoD, I havent for a year now, I dont want to play Wolfenstine, I want to play DoD source cause of the gameplay style and kick ass blood effects, but if the gameplay is bitchslaped by out of date shooting controls, whats the point? I would just promote developers to not put that stuff in. Too bad I allready bought it with the silver pack, other wise I would just use it to preorder another copy of FEAR if they didnt step up to the level that games should all be at today. Its sort of like back when doom 2 came out without vertical aiming like dark forces and pretty much every shooter had by then, only on a smaller scale.



PS: My little image thing is one of the moves in Riddick where he grabs the gun, flips it up and blows a hole in the guys head with his own hand, can you tell what it is or should I work on it more in photo shop, its hella hard to get such small images show detail.
 
lol at this quote:

"...not with one hand that he held up to his face like a retard with muscle distrophy." about the pistol from hl2...i gotta agree.

i agree...iron sight and leaning are a must...but priming the grenade is also a must. grenades being thrown right after pulling the pin have a delay...until that delay is cooked enough it'll sit there and the folks would have been long gone. doesn't matter if you bounce it or whatever...it's a 5 second delay.

you'll have to throw it high into the air if you want it to land on the ground and explode. otherwise it'll sit there. and most likely it wouldn't go far with a throw so high.
 
Iron sights are a must, and jack, i cant make out whats in that image. Try a better picture of that scene.
 
frantic gameplay is stupid...no frontlines just a bunch of madmen running around mingling right next to each other.

no order...in war, it's chaos, but it still has rules and that's what's called tactics. if you hide and ambush people in dod...it's called believability. it immerses you into the game. sure it's not fun to get shot in the ass from a guy hiding behind the corner...but it makes a hell of a lot more sense then two guys running at each other with guns blazing. it's stupid everytime i witness something like that.

people playing these games makes me feel like ww2 was fought by a bunch of retards with no fear of death. i enjoy it that round based gameplay has made people smarter in their actions. less stupid hero rush crap and more thinking and observing.
 
ok guys yes there is iron sites for the kar-98 not sure for the m1 garand but yes its true i seen a photo of it at gamestop.ill try to get the link
 
If you want to play a super realistic game, you can go ahead and wear a helmet while you're playing, camp in a foxhole until you get orders, and disconnect off a server whenever you die.

If you want to play a WWII game without iron sights or rifle nades, you can go play DOD 1.3

Or, if you're like me, and you want to trust the developers with their decisions, you can play DOD: Source and enjoy it without whining.
 
weeeeeee!
dod_donner0004.jpg

dod_avalanche0000.jpg
 
I don't know about you but I think thoes Iron Sights are mighty sexy! And I'm going to put my world war 2 helmet on when I play this for the first time with my 500 sorround sound system :) My house will explode :)
 
i think im going to dig a foxhole and wait for the invasion maybe something like bastogne i mean i have a big backyard with trees so when it snows we can all stay in our foxholes.
 
I've actually had a paintball game like that :) This feild near my house has foxholes :) Ohh the fun and joy
 
oik said:
dont be an idiot,what i said was my point of view,so if u dont respect other peoples views dont qoute on them.
also,if u are gona qoute what i said,please qoute it right,i never said "ironsights ohh no dod source is crap"....


you have the worst grammar ever!
 
Axyon said:
If the iron sights don't replace crosshairs, then there's no point in adding them. I hope they do replace.
Iron sites are only on the rifles, and they're an alternative to the crosshair. You hit the secondary fire to use the IS and get more accuracy. Bear in mind the accuracy of the primary fire has also been changed.

Overall this is not plain DoD - the loadouts have been changed, the weapon damage is different, as is the weapon accuracy.
 
subtlesnake said:
Iron sites are only on the rifles, and they're an alternative to the crosshair. You hit the secondary fire to use the IS and get more accuracy. Bear in mind the accuracy of the primary fire has also been changed.

Overall this is not plain DoD - the loadouts have been changed, the weapon damage is different, as is the weapon accuracy.
Simply increasing the accuracy a little is not going to be enough incentive to use them. People will still dominate with crosshair as it doesn't block half of the screen.
 
Axyon said:
Simply increasing the accuracy a little is not going to be enough incentive to use them. People will still dominate with crosshair as it doesn't block half of the screen.

If you use IS enough you will actually discover that it is often easier to aim with them and that having your view blocked is only a perception...
 
I agree with Axyon, there's little point in using Iron Sights unless there's an accuracy bonus. It might help you focus, but I think alot of gamers are already focussed enough.
 
They've only slightly changed the hipped accuracy of rifles, you only need to use the sights at long range (someone on the DoD boards said it's easier to use the sights when shooting people from one side of the main donner street to the other), you can still happily hipshoot people at close to mid-range as easily as you could in 1.3. Also, the Kar98 isn't always one hit kill now, you have to hit them in the head or chest, no more killing people by shooting them in the foot.
 
seriously...and lol...look at that message 'you just killed an enemy'

this game is most definetly designed for brain dead idiot...err i mean cool catz like you and me
 
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