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special-ed said:Dog dies in a few gunshots for those who never played garry's mod with the ai script so the garg would win 100%, unless if dog could could manage to stay out of it's 10 foot radius weilding grenades or some type of explosive
A Big Fat CoW said:you can usually throw something farther than you can kick it. i'm sure if a garg picked up a minivan, he'd be able to throw it farther than dog could...
it really depends on the environment... if it's indoors and they're close by, dog would have the upper hand due to his agility, but it could still be close... outdoors at long range, though, the garg would win simply because of his stomp and flames...
plus, the only things that hurt gargs are explosives... dog doesn't have explosives that we know of, and i don't know if he's strong enough to beat the garg to death in time
I think we're discussing a hypotehetical battle between the two characters here (based on what we've seen throughout the games), not an actual in-game version created with the Hammer Editor, and limited by the AI and Engine capabilities.Angry Lawyer said:Neither. Garg's resistant to all damage except Explosives, Energy, and Crush. Dog can't deal those types.
Conversely, as a completely scripted character, Dog can't tage damage from any source.
Nothing happens.
Gordon can kill Garg because Gordon can use explosives. Dog hasn't got it coded into him. In fact, Dog has very little AI code. He'd just sit there. Garg would sit with his limited AI, and just fire flamethrowers (which wouldn't work, because Dog is coded to be indestructable)
sfc_hoot said:I think we're discussing a hypotehetical battle between the two characters here (based on what we've seen throughout the games), not an actual in-game version created with the Hammer Editor, and limited by the AI and Engine capabilities.
How the hell do you know that, you really have no idea, you just guessing so other people will take your side.Angry Lawyer said:Gordon can kill Garg because Gordon can use explosives. Dog hasn't got it coded into him. In fact, Dog has very little AI code. He'd just sit there. Garg would sit with his limited AI, and just fire flamethrowers (which wouldn't work, because Dog is coded to be indestructable)
-Angry Lawyer
wolvesrdogs said:How the hell do you know that, you really have no idea, you just guessing so other people will take your side.
Dont say things you dont know are true. :flame:
:cheers:
// Gargantua is immune to any damage but this
#define GARG_DAMAGE (DMG_ENERGYBEAM|DMG_CRUSH|DMG_MORTAR|DMG_BLAST)
int CGargantua::TakeDamage( entvars_t *pevInflictor, entvars_t *pevAttacker, float flDamage, int bitsDamageType )
{
ALERT( at_aiconsole, "CGargantua::TakeDamage\n");
if ( IsAlive() )
{
if ( !(bitsDamageType & GARG_DAMAGE) )
flDamage *= 0.01;
if ( bitsDamageType & DMG_BLAST )
SetConditions( bits_COND_LIGHT_DAMAGE );
}
return CBaseMonster::TakeDamage( pevInflictor, pevAttacker, flDamage, bitsDamageType );
}
m_takedamage = DAMAGE_NO;
I know, and so was I. See the little "" at the end of my post above ^. I would not have put that there if I was making a serious anti-Angry Lawyer post. I would've put something like: instead, if that were the case.0mar said:He was being facetious
Spectre01 said:Agree with the dude above me. Owned.
Yep. Apparently, knowing how to code can help you own people. :thumbs:evilsloth said:Angry Lawyer does know his shit, good job