Sui
Tank
- Joined
- Jan 15, 2004
- Messages
- 5,998
- Reaction score
- 3
For a first release, the Dystopia demo was extremely polished- which makes this recent update from the mod team quite a surprise. They’ve taken it upon themselves to squash any bugs (that’s game bugs, not spider grenades) under a giant nano-enhanced boot. Here’s the full change log:
On second thoughts, looking at that last change, it seems as if they might have accidentally harmed some spiders after all… poor things. [br]
[br]To download the 3mb client update, visit one of these three mirrors:
Server admins running either Windows or Linux can find download mirrors on the Dystopia website. You can also view an explosive wallpaper there, too; made by Dystopia fan Uranium - 235.
-Fixed several crash bugs in server and in client[br]
-Bumping into a stationary team mate will push them a bit (this is to prevent people blocking spawn doors as heavies)[br]
-Added voicecomms spam protection[br]
-Added support for mp_autoteambalance (on by default)[br]
-Added dys_voicecomm_globals_silent convar, so you can disable the audio on global voice comms (eg. "I don't think so sister!")[br]
-Added dys_iff convar, to disable IFF drawing (eg. models only)[br]
-Added server name to HTML/XML stats output[br]
-Fixed names with a "." being shortened in stats[br]
-Fixed spawn timer increase if spawn is captured[br]
-Fixed stealth appearing white on older video cards[br]
-Fixed stealth vmt exploit[br]
-Lowered Spider Grenade timer from 7 to 4 seconds
On second thoughts, looking at that last change, it seems as if they might have accidentally harmed some spiders after all… poor things. [br]
Server admins running either Windows or Linux can find download mirrors on the Dystopia website. You can also view an explosive wallpaper there, too; made by Dystopia fan Uranium - 235.