CR0M
Tank
- Joined
- Apr 21, 2004
- Messages
- 1,965
- Reaction score
- 0
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: this_feature_currently_requires_accessing_site_using_safari
utoob comment:
'Bethesda confirmed this trailer is? Xbox 360 with no additions added to it for visual effect. Can't imagine what its like on the PC with mods. '
Cool if true.
Apparently, the music is the theme to Morrowind reworked.
Also, I thought this was supposed to be on a new engine, but from what I've seen it's the same one, slightly improved :?
Also, I thought this was supposed to be on a new engine, but from what I've seen it's the same one, slightly improved :?
Valve keeps updating its Source engine from 2003, so I think it's more natural and affordable to improve an existing engine rather than going for a brand new one with brand new bugs.
That looked incredible.
And that theme song, good Christ... amazing piece of music.
This. Bethesda's attempts at upgrading their engine code without using middleware are why their Gamebryo is awful.People tend to forget that games like Bully, Divinity, Catherine, and some Sid Meier's games were all done on Gamebryo. It's not a problem with the engine. It's just that Bethesda is a terrible excuse for a game design company.
That trailer... The scene that got me was the guy sneaking in the woods hunting or something. No idea why that just makes me want to play this game really badly.
But then you'd be stuck with generic sidequests like in Daggerfall.I hope they get rid of those stupid crowns on quest related characters, and make everyone killable.
Also, keep in mind that we are talking about an open-world free-roaming game. Graphics are more limited.
It’s the irrelevant stuff, the tangential stuff, and the personal stuff that excites me about The Elder Scrolls. The idea of doing all that in a frosty new world, with overhauled combat and magic, is irresistible.
"The Elder Scrolls’ relationship with combat has always been an interesting one – it’s never really been an action game, yet the fact that its combat is physical and reaction-based is one of the main things that sets it apart from the more dice-roll and turn-based RPGs."
That's true, and I'm loving it. Everyone is dumbing down games, recently. Let's hope Bethesda keeps up to its standards.
Yeah Oblivion and Fallout weren't exactly hard to follow. Especially in terms of combat. Run backwards and spam Mouse 1.
Hopefully the AI can do more than just follow and run away.
But, Oblivion and FO3 were about as dumbed down as RPGs could ever get.(well, actually, DA2 took up that throne)