Paulaner
Space Core
- Joined
- Aug 31, 2007
- Messages
- 1,945
- Reaction score
- 6
Risen is really good actually.
Everyone is entitle to his own opinion. I played it, and forgot it in a few days. Also: the silliest sidequests in rpg history. (imo)
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Risen is really good actually.
Everyone is entitle to his own opinion. I played it, and forgot it in a few days. Also: the silliest sidequests in rpg history. (imo)
Silliest side quests? Like what?
Almost every single one.
EDIT: Oh yes, looking for vegetables in a field for a farmer, IIRC.
Almost every single one.
EDIT: Oh yes, looking for vegetables in a field for a farmer, IIRC.
Hahaha! That reminds me of that lunch all the coppers go to in Hot Fuzz when Sgt. Nicholarse Angel first arrives. Good times.Would you prefer every farmer and their mum sent you to find an age-old forgotten artifact thingamajig?
My heart just got stomped on:
Bethesda: Consoles will be the lead platform for Skyrim
Hooray for clunky menus and the continuation of a poorly optimized engine. I also hope that this doesn't lead to a departure from being really accessible to modders. They're the only ones that will be able to save a console-centric UI.
Bethesda has already joined my "not to buy from" list after their latest bug fest aka Brink. They can feel free to suck circumcised cock while Activision and Ubisoft cup my balls.
Bethesda has already joined my "not to buy from" list after their latest bug fest aka Brink. They can feel free to suck circumcised cock while Activision and Ubisoft cup my balls.
13 Minutes of gameplay! I'm lusting hard after this game. The more I see the more I want!
Bethesda didn't develop Brink, they published it.
Why? Oblivion/Fallout 3's lead platform was the 360.My heart just got stomped on:
My heart just got stomped on:
Bethesda: Consoles will be the lead platform for Skyrim
Hooray for clunky menus and the continuation of a poorly optimized engine. I also hope that this doesn't lead to a departure from being really accessible to modders. They're the only ones that will be able to save a console-centric UI.
Why? Oblivion/Fallout 3's lead platform was the 360.
as well as the possibility for diminished mod support is what causes me concern.
As if Fallout 3 and Oblivion didn't have clunky menus. I'd have been surprised if Skyrimjob was any different.
Wait... what? Has there actually been suggestions of this?