Elder Scrolls V: Skyrim

So can Argonians wear full helmets in this? For example, could they wear a dwarven helmet?
 
Reminds me of when you shoot someone from the dark and they say ''what was that?'', search around and then go ''Hmm, must've been imagining things.''

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What level are you? I'm level 29 and I really don't find much ebony at all. Still haven't found 1 Daedric item either. I find Glass weapons but only like 3 pieces of armor so far (2 boots and gloves), which is wierd because I found an ebony helmet and armor and boots and gloves :/

Also am I the only one who hates companions? I tried Lydia and she did **** all for me, I'm faster and can kill enemies way easier without her getting in the way. All companions really, I hated doing the stormcloak missions (I finished their questline) because most of it is huge battles with tons of guys, and I ALWAYS end up killing atleast 3 because they get in my effin way.
I am level 43.

P.S. I do not use companions, they annoy the shit out of me.
 
Ok so I got this in the end. What's with the x-axis and y-axis on the mouse sensitivity not matching? How retarded. And seemingly no way to fix it.

Seriously, I've only been playing games again since August, and already there's a bunch of games which have had shit console-port-related problems. Rage, this, Metro 2033, even Battlefield 3. Human Revolution even had a shit laggy mouse input. It's really starting to piss me off big time. This never used to happen.
 
Ok so I got this in the end. What's with the x-axis and y-axis on the mouse sensitivity not matching? How retarded. And seemingly no way to fix it.

Seriously, I've only been playing games again since August, and already there's a bunch of games which have had shit console-port-related problems. Rage, this, Metro 2033, even Battlefield 3. Human Revolution even had a shit laggy mouse input. It's really starting to piss me off big time. This never used to happen.

I had that problem in Fallout: New Vegas, it was fixed by disabling mouth smoothing.

I think the same can be done in Skyrim via the .INI files.
 
I had that problem in Fallout: New Vegas, it was fixed by disabling mouth smoothing.

I think the same can be done in Skyrim via the .INI files.

I've done that. Played with all the ini tweaks imaginable, even the ones which are supposed to equalise the x- and y-axis. None of it makes any difference. :|
 
Just stole my first set of Orc armor, then improved it via smithing, it looks cool I'll give it that, although I wish I could get my hands on a set of daedric or ebony armor. I'm wondering if I will get dragon scale armor as a reward for completing the main quest, which I'm on the last mission for anyway.
 
I have yet to cut off even one head with my decapitation ability. I am upset.
 
^^If you have have a hard time making money, just finish the DB quests (you get like 20k for that), and then keep doing the randomly generated ones.

But yeah, it's been fairly easy to generate funds based off dungeon stuff. Except recently, I've been neglecting selling anything in my borderline full inventory and just running around and completing quests.

As a sidenote, I love the night time atmosphere in this game.

Buy a house, then store useful or high-value stuff in the manner drawers or chests. Thats whats I have been doing with weapons/armour and ingots so they can be enchanted or manufactured later on, to get better rates later on.
 
I have yet to cut off even one head with my decapitation ability. I am upset.

I think it depends on what weapon you're using. I used maces at one point and I was decapitating everyone. Now that I use daggers, I haven't decapitated a single person/creature.
 
Yea it seems to happen with axes and maces more.. I used to use 2 axes and decapitated all the time, then I had 2 swords for the longest time and never decapitated anyone, and once I got a mace (finally found a daedric item..) it decapitates all the time. What's up with that? You'd figure a sword would decapitate more often then a ****ing mace..

Also anyone pissed that you can't remove quest items? I have so much shit that I can't take away because it's for a quest. Alot of it remains there after I'm done the quest too, and some of it I just found and says I can't remove because of a quest, but it doesn't start a quest. So I don't know where to look or where to go to start this quest so this item just sits in my inventory being useless. For example I found a dagger, says I can't remove it because of a quest. It didn't start a quest when I found it, and I don't even use daggers, so I'm just stuck with this ****ing thing. I also have some books, scrolls, misc items that are just there forever.. I actually have the strategy guide too, and it has a stat page for the dagger, but nothing else whatsoever. So did they just put this in the game to **** with players or did the strategy guide people just not find out what it's for?

The more I play this game the more pissed off I get at Bethesda. Elder Scrolls started on the PC and alot of the games are PC exclusive - why **** with that? Ok they want to bring the game to console players, makes sense. So why develop it for a console and make a shitty port to the PC? What kind of sense does that ****ing make? Make it for PC then give the console player the port - they are second here, not your loyal fans who have been here from the start. They are basically just saying '**** you too bad' to the hardcore fans of this game in pursuit of the most money they can make from it. It's not like people aren't going to buy it regardless.
 
I can't decapitate people with my mace either :/

I just bought an enchanted dwarven mace with health siphoning. Love it, huge life saver on Expert.
 
I have yet to cut off even one head with my decapitation ability. I am upset.

Oh man it feels good. I have the 2 handed weapons decapitation ability which gives increased chance of stagger and small chance to decapitate with my greatsword. It's a great way to kill something :p much more of a treat since it's so much rarer than decapitation in New Vegas or Fallout 3.
 
Buy a house, then store useful or high-value stuff in the manner drawers or chests. Thats whats I have been doing with weapons/armour and ingots so they can be enchanted or manufactured later on, to get better rates later on.

I already have a house in Windhelm, it's not a matter of "don't know how" but more "don't care" as in stopping by my house and unloading shit is quite boring.
 
I already have a house in Windhelm, it's not a matter of "don't know how" but more "don't care" as in stopping by my house and unloading shit is quite boring.

You're an adventurer, not a movie star. Not everything is glamorous, biatch!

How do you think dragons got to live their luxurious lives atop gigantic piles of treasure? It wasn't treasure that the knights brought with them, I tell you! They hauled ass! They grinded towns and kingdoms! They claw picked out all the good shit from the mountains of terrible shit.
 
See that's why I bought breezehome, all the shops and shit are basically right next to you house, so I fast travel to Whiterun, sell what I can to the blacksmith, then unload my shit, then to the potions shop to unload whatever I can, then to the general goods trader to unload all the rest of the shit (I usually take all his money and end up just giving him alot of shit for free, and even doing that I'm loaded right now :) )
 
So who all is avoiding fast travel with exception of caravans? I am and it's glorious! Glorious!
 
So who all is avoiding fast travel with exception of caravans? I am and it's glorious! Glorious!

Ugh. At least you are using caravans. Otherwise the "fetch / talk to X person" quests would be infuriating when they are between places like Riften and Solitude.
 
You're an adventurer, not a movie star. Not everything is glamorous, biatch!

Tell that to my short attention span. Perhaps if the shopkeepers had better personalities instead of repeating the same boring line over and over again like they had brain damage, I might be more inclined to visit.

Honestly, the beggers have more biting wit than anyone else in the game world. "Are you always drunk?" "Well, that depends on you now, doesn't it?" And "come to visit an old lady, do you charity for the day, hmm?"
 
Ugh. At least you are using caravans. Otherwise the "fetch / talk to X person" quests would be infuriating when they are between places like Riften and Solitude.

IF somebody gives me a fetch/talk to X person I don't go out and do that right away. I just hold onto it until whenever the **** I feel like doing it.
 
So who all is avoiding fast travel with exception of caravans? I am and it's glorious! Glorious!

I'm trying this, and it's actually more fun. Sure, it takes way longer now, but I just found out that bounty hunters actually come for you when you're on the road. And they kill you in 3 strikes too. And not to mention the robbers, poachers, etc that you come across.

Those kinds of random encounters make road traveling much more fun.
 
I definitely don't fast travel unless I get somewhere and die, and have to walk all the way back which I'm sometimes too frustrated to do. But half the game content is found in traveling. Finding resources, running into NPC's crazy npc conflicts etc.
 
I'm trying this, and it's actually more fun. Sure, it takes way longer now, but I just found out that bounty hunters actually come for you when you're on the road. And they kill you in 3 strikes too. And not to mention the robbers, poachers, etc that you come across.

Those kinds of random encounters make road traveling much more fun.

Yes. Random encounters really make wandering the wilderness from city to city the slow way much more enjoyable. I found fast travel in Fallout to rob from the experience.

I hope with the toolkit that modders will be able to mod in countless new random encounters that will be generated whenever they happen. They're all certainly better than the random encounters in a game like Red Dead Redemption which were very few in number.
 
Didn't the Dark Brotherhood quest line seem a bit on the short side? I'm comparing it to its counterpart in Oblivion, in all actuality, I find all the faction lines a tad lacking. All of them have been decent so far. Although I can't beat the last mission in the Thieves Guild, I think it's bugged. I'm not sure about that, though.
 
Didn't the Dark Brotherhood quest line seem a bit on the short side? I'm comparing it to its counterpart in Oblivion, in all actuality, I find all the faction lines a tad lacking. All of them have been decent so far. Although I can't beat the last mission in the Thieves Guild, I think it's bugged. I'm not sure about that, though.


The mages college was somewhat underwhelming

Also how do you marry someone?
[edit] don't worry just found out. Who did you marry?
 
buy an amulet of mara from the guy at the mara temple in Riften, wear it, and special dialogue will be available with some women/men.
 
Who did you marry?

Eh, no one yet. Not sure how to go about it.

Just beat the main quest, and dragons are still appearing, great. When I start my next playthrough I'll definitely stop playing before that one whiterun quest so I don't have to encounter them.
 
buy an amulet of mara from the guy at the mara temple in Riften, wear it, and special dialogue will be available with some women/men.
Do you have to speak to that guy? Somehow I have one already, but I think I have the Lydia bug.
 
Yeah one can also be found in a tent somewhere, and I think there's another way of getting them.
 
Just married the nord girl Ysolda in Whiterun. (3 guests t.t)

Seems beneficial, she sells heaps of stuff from soul gems to enchanted gear, and provides a cooked meal every day. You also get a wedding ring that gives a bonus to restoration or something.
 
Fast travelling all over the show. I'm making this my "fun" playthrough, I'll save the hardcore survival stuff for my thief or something. Also got the decapitation perk for one-handers and it's only happened once with my axe in several hours of gameplay. Making a point of doing the stationary power attack as often as possible, too. :(

Hoooly shit, so if you're ever cruising around the Rift hold, don't enter Forelhost on a whim - it's one of those claw looking icons on a small hill down the south end, just north of a dragon nest. Place is ****ing huge and packed with dead nords, mostly tough ones with shouts or frost magic (good thing I'm a nord too!). It's actually 3 dungeons in one, each of them about the size of a regular dungeon, and was pretty damned challenging for me on adept at level ~20. To top it off, I finally reach the end (after sacrificing many good loots to stay under encumbrance, damn you heavy armour!), and the boss is christing unbeatable for me. Gonna have to go back and cheese the difficulty down to easy to beat him, no way I'm just backing out now after that several-hour-long slog...

Lesson learned: pay heed to how tough the enemies are and back out early if it seems a bit hard. Shit don't always scale to you any more.
 
I'm making this my "fun" playthrough, I'll save the hardcore survival stuff for my thief or something.

Same. I was kind of disappointed though that the game doesn't feature "faction armor" like New Vegas, (where NPC's may respond differently to you based on the armor set you are wearing) Would be very fun to murder guardsmen and infiltrate places as a thief.


Also got the decapitation perk for one-handers and it's only happened once with my axe in several hours of gameplay. Making a point of doing the stationary power attack as often as possible, too. :(

I've been doing this as well, been doing stationary power attacks for hours and finally only got one decapitation. Pretty lame honestly. Would have liked removable limbs on some finishers as well.
 
I'm sure the mod community will help you out in that department. If they haven't already.
 
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