Follow along with the video below to see how to install our site as a web app on your home screen.
Note: this_feature_currently_requires_accessing_site_using_safari
To summarize, you are saying that combat in Fallout 3 is too easy, right? I have yet to buy the game so I am carefully listening to all the comments.
The assault rifle is damn good, especially when you first find one, but it starts losing effectiveness when you meet heavily armored folks. but by then you should have plenty of grenades and the opportunity to direct the occasional rocket at 'em. It's still great against most simpler enemies like ghouls and wildlife, but you can even use the starter pistol for that, it's surprisingly long-lived.
Another aspect which makes it feel easier is that it's more forgiving than FO2. If you get crippled or addicted to a drug like Jet or Psycho, you can visit a doctor to heal that or even heal it yourself. That was permanent in FO2.
End of jefferson memorial:
Was that the president that died when daddy-o pulled the plug??? LOL
A pretty big bug I found is that if you're in a marketplace with goodies visible on shelves etc, but surrounded by people who'll shoot ya if you steal them in the open, press the right thumbstick (xbox) to pick the item up, carry it out of harms way, then steal it.
The game is seriously unbalanced in this aspect - I dropped supermutants for half of the game with my .32 hunting rifle.
Assault is a MAJOR CRIME!!!1!!1!
/edit Fighting back when being attacked for a minor crime constitutes assault.
Then boost the difficulty?...
...
That's the stupidest idea I've ever read regarding Fallout 3 experiences, hands down.
Pray tell, why would the President go into the wastes? That was an anonymous Enclave colonel with a cool trenchcoat I really want to have.
The game is seriously unbalanced in this aspect - I dropped supermutants for half of the game with my .32 hunting rifle.
Fallouts had excellent balance at all difficulty combinations and weapons progression.
Why? Problems with balance aren't fixable by the difficulty slider. Fallouts had excellent balance at all difficulty combinations and weapons progression.
Why? Problems with balance aren't fixable by the difficulty slider. Fallouts had excellent balance at all difficulty combinations and weapons progression.
While Fo3 is good and expands the world in a better way than I expected, the lack of variety in guns is annoying. I want my 14mm SIG-Sauer.
It really makes you feel like the wasteland is a deadly place
I always enjoyed the struggle you face early in the Fallout 1 & 2. It really makes you feel like the wasteland is a deadly place and takes some work to survive. Fallout 3 doesn't have that and on top of that the wasteland isn't.
I miss the days when your character could die in video games.
Also, anyone find this game more scary than games that are supposed to be really scary? The unpredictability. And the fact that you can hide from enemies. It's all right if you know you have to kill them, but in games where you can avoid being found, it adds to the terror.
Also, does any one else find the hacking mini-game the most confusing thing in the world? I understand it, but I'm damned if I can figure it out. Must have been locked out of about 20 terminals due to my complete inability to find the right word. My brain obviously doesn't work in that way. Any tips?
Want to replay and explore more asap, this run was abit of a mess.
**** you too =) I was asking because my friend was playing and I just heard this southern talking man with enclave troops and a lot of influence. Hahaha
Haha, same here. It's just funny because when I was starting to play FO2, the first thing a friend say "Get rid of the hunting rifle as soon as possible".
No it hadn't. It was just real damn hard until you got enough ammo and pwer armor. It was good at throwing you that "little fish in big pond feel" because even the starter enemies were apt at killing you.
if you don't like the game plz stop spamming,I agree that it's not a true fallout3 though...
FO2 was outbalanced at alot of points by the way. The "gifted" perk was a given unless you deliberately wanted to make the game more difficult. The "karma beacon" perk did absolutely nothing, literally. luck was pretty much useless to spend points in, in this game you need 6 for the mysterious stranger perk, damn I wish I chose that =) Intelligence is pretty useless in FO3 though, it seems, unless you're going for a tech wiz. I thought it influenced dialouges as much as it did in FO2.
Quicksave before hacking.
It's mastermind. Remeber, the number of correct letters refers only to CORRECTLY PLACED letters.
I got it today. Let me use a Dead Space comparison: Fallout 3 is to previous Fallouts as mutated tentacle infants are to healthy human newborns. Meaning, it's malformed, but the Fallout is more or less (moar liek less) recognizable.
The gameplay is enjoyable, if basic, the FPS mechanics are really sketchy and the writing is pretty good. It's not PS:T, but it will do.
The animations are horrible, as usual in Beth's titles, the world is so condensed it's not even funny (you can see nearly the entire game world from the Vault exit), the art style is fairly consistent (but has it's stupid oddities like GIGN tactical armour in the Vault), the Vault is pretty nice.
Low res textures are horrible. As are malformed humans.
Does anyone else want to strangle Moira Brown?
Anywhoo.
As a standalone game, 7/10 - it's enjoyable, if severely unpolished.
As a Fallout spin-off, 8/10, it does capture the atmosphere and flavour (so far).
As a Fallout SEQUEL... 2/10. It simply isn't a Fallout sequel.
I don't really know, but trying to click words that have many similar letters is generally the safest way to go. Remember to shut down the terminal before you run out of tries. Some of the nonsense characters will highlight a whole string of nonsense characters - click them, they'll remove some of the dud words without using up a try.
Look for opening and closing brackets on the same line (you'd know this if you read the manual) they can remove duds and replenish guesses.
e.g.
<123>
{123}
[123]
(123)
not
[123
456]
Been playing for about 28 hours now, having a lot of fun. It's a pretty good game grizzly, you heartless bastard, just accept it. The VATS wasn't nearly as boring as you said it would be, especially with bloody mess. It just feels like it needs more quests, I already feel like I've done everything. Random encounters and little non-quest dungeons are pretty fun, though. Exploring is a whole lot funner than oblivion, and so is leveling. Screw you haters, I liked it.
I also want to strangle Moira.
I made President Eden explode himself.