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Ahem...Spoiler quotes guys.
I've hit a bug twice in the same place. At the end of Sanctuary when you go to the music box in the case that opens up into Genevieve's lab I've been flung into the lab and forced backwards through a wall, outside the penthouse and plummeted outside the map to my death.
Grrrreat game! Tight action og its very fekkin creepy! Had to turn the game off several times lol
...the product code in my DVD box is a blank, white square. Customer service is closed, and I don't expect an email to 'support at wbgames.com' to have an easy resolution. They got my $50 - I'm off to Sweden for a key.
Maggots.
I found the first game insanely good. Is this one worth it.
I've seen reviews but want ur opinion pls peeps!
It's not worth it. The first one and it's expansions are miles ahead of this. This is a shameful console remake. In all honesty i feel ripped off by this. I won't be playing this again as i had to force myself though it while i still play FEAR to this day and still have fun.
real crappy konsole-kiddie game if you ask me, it's Doom3 meets Duckhunt.
Combat? where? long periods of running through empty corridors from one 'encounter' to the next. I use the word encounter loosely, as they consist of one moron after another running at you along the same zig-zagging path while you stand in the open, shooting them like dive bombers in Galaxian while hardly moving your sights. Or they are all positioned on balconies behind boxes and pop up predictably every few seconds like targets in a shooting gallery, for you to blow their heads off. There is so much armour and health and ammo that dying becomes shameful. And this is on Hardest difficulty.
-Implemented a toggle for switching between widescreen (16:9) and full screen (4:3) in the Options|Performance|Advanced Settings menu
So does that mean they decided to only fix the problem for some of the players? If that's it then most people with a widescreen monitor will still have black bars since most widescreen monitors are 16:10...
Patch notes:-
The expansions better? You're opinion just became ludicrous.
Ok Perseus Mandate was shit. But Extraction Point was alot more fun than FEAR2. The scares and the action were miles better. I would still replay FEAR and Extraction Point over FEAR2 any day.
Hopefully they go back to FEAR's roots for FEAR3 and make the PC version the lead not the 360.
Patch notes don't mention the adding of a Mouse4/Mouse5 binding? This is a sad, sad day ... again ... the first one being when I discovered that the initial release didn't have it.
They should have also removed those annoying "Saving...do not shut off your xbox-I mean, strange non-console device" popups. Since when do PC games have these?
Extraction Point was arse as well. The action was okay, if just a re-tread of the original, but the story made no sense whatsoever. Oh look, you killed Fettel, but it doesn't matter because Alma can just bring him back to life and undo everything you did in the first game, then Alma tries to kill you, then she saves you, then she tries to kill you again, which would fit with the idea of split identities if they had not got it the wrong way round. Adult Alma should be the one trying to save you since your all she's been longing for since being in the vault, but no, she'll try anything to kill you, but the little Alma tries to help you. Makes no sense. Neither does the ending.
It was FEAR's 2 Adult Alma that was longing for you not FEAR's. In FEAR she tries to kill you, when your in that vision at the end where she appears behind you, if you don't shoot her she kills you. She also sends those ghosts to kill you. Child Alma never harmed you, she wanted you to help her by finding her. Adult Alma was just pissed off at everyone and wanted everyone dead. Then again how does FEAR 2 Alma make sense in that she loves you yet tries to kill you in the quick time events?
And how does FEAR 2 story make sense? It was just having Alma trying to get in my pants. At least in FEAR you had a connection to her in that you're her son. In this you have no connection yet she instantly fancies you and starts following you. They tried to add to much, there was far to many projects that i was getting confused which was which. The story was a mess.
*MASSIVE SPOILERS BELOW*
No, in F.E.A.R. adult Alma tries to hug you, without realising that she has so much power that can kill her son, the attempt at love is still made by her. The ghosts are also not sent by her, they are her nightmares being manifested in the real world, now that she has been set free, a side effect that she can't prevent.
As for F.E.A.R. 2 's quicktime events, see above, she wants that contact, but until Beckit is put into the amplifier she is consuming him by touching him, something she cannot prevent.
The connection is that she is drawn to Beckits powerful psychic mind, as the intel tells you in game, he has the highest psychic match for the entire squad, which is what the squad was put together for by Armacham, to be attuned to Alma at a later date to make Pyschic Commanders. After he steps into the T.A.C. He becomes an anomaly to Alma, who can see him and is fascinated by him.
This serves to distract Alma from the Pointman until GA can find him alive.
The story makes sense if you take it in, and seeing as you have clearly missed so much from the story over two games, you really are not in a position to criticize the story of the second which is much more fleshed out and in depth than the first.
Now try to explain Extraction Points story please.
What was GA still looking for the pointman? I didn't hear that being mentioned.
I love this game, I'm not too far through ATM, but it's great fun. The graphics are stunning, the firefights are stunning, and the little bits of Alma added in keeps you interested and on your toes.
If the words FEAR2 and STUNNING are ever put directly next to each other, the universe will asplode. Probably in 2012.
If the words FEAR2 and STUNNING are ever put directly next to each other, the universe will asplode. Probably in 2012.
FEAR 2 stunning
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