TheSomeone
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- Joined
- Dec 24, 2004
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I played HL2: Lost Coast yesterday.
For months and months I've been hearing "This is a tech demo for SOOPER-COMPOOTERS" and "You HAVE to have an awesome machine for this."
Well, HL2: Lost Coast ran 4 times as good as the FEAR and COD2 demo...
Why? What is wrong with you developers? Why implement the latest mapping/lighting crap when my computer can't even run it? (And according to Steam's poll, it's above average) Why not focus a little bit more on art direction and a little bit less on "OMGJAWESOME" technology?
I was able to run Lost Coast with everything on high except anti-aliasing and anisotropic filtering, on 1280 x 1024 with only slight frame jumps, but I can't even get the COD2 demo to run smoothly on 800 x 600 medium settings.
And half-life 2 on high looks infinetly better than FEAR on low, so why even bother?
It just seems so stupid.
For months and months I've been hearing "This is a tech demo for SOOPER-COMPOOTERS" and "You HAVE to have an awesome machine for this."
Well, HL2: Lost Coast ran 4 times as good as the FEAR and COD2 demo...
Why? What is wrong with you developers? Why implement the latest mapping/lighting crap when my computer can't even run it? (And according to Steam's poll, it's above average) Why not focus a little bit more on art direction and a little bit less on "OMGJAWESOME" technology?
I was able to run Lost Coast with everything on high except anti-aliasing and anisotropic filtering, on 1280 x 1024 with only slight frame jumps, but I can't even get the COD2 demo to run smoothly on 800 x 600 medium settings.
And half-life 2 on high looks infinetly better than FEAR on low, so why even bother?
It just seems so stupid.