Halo Haters?

I admit that the gravity gun and more moveable objects is a huge plus, but how is that intelligent? It still means you're tossing things at enemies or making barriers. I don't understand how that's more intelligent. More exciting and more varied but not more intelligent.
 
lol... Sounds like this is becoming an argument of semantics.

Surely you can understand that there are always more creative ways of playing the game as you've just admitted to how well the phsyics work with combat. The more intelligent you are, the more interesting things you will think of doing.
 
I really hope all these Halo haters arent the ones praising HL2's AI, all of the human combine were pretty much a few levels below retarded...

I really hate it when people say that. If only the combine could move faster and had higher hp! You would see how epic they are. Arghh!
 
I really hate it when people say that. If only the combine could move faster and had higher hp! You would see how much longer they stand there as you empty a clip into their face as they do nothing to defend themselves. Arghh!

Fixed
 

Bullshit. Combine Ai are very good at working with squads. Unlike most shooters, their Ai is dynamic as they create automatic flowpaths in their surroundings. Means, A physics object in front, use it for cover. Also, if you are in trouble, call your other soldiers to flank you. Furthermore, if you are the only one left, run to a safer place to fire from. Lastly, throw a grenade when you are out of the line of site. Shoot them, and they run for cover. And there are many more aspects to combine ai.

Just because you doubleshotgun your way through, you think their ai is shit. Play the whole game with your machinegun.
 
Bullshit. Combine Ai are very good at working with squads. Unlike most shooters, their Ai is dynamic as they create automatic flowpaths in their surroundings. Means, A physics object in front, use it for cover. Also, if you are in trouble, call your other soldiers to flank you. Furthermore, if you are the only one left, run to a safer place to fire from. Lastly, throw a grenade when you are out of the line of site. Shoot them, and they run for cover. And there are many more aspects to combine ai.

Just because you doubleshotgun your way through, you think their ai is shit. Play the whole game with your machinegun.

I pretty much did use the machine gun the entire game, or the pulse rifle, on hard too, and yes I still believe their AI is shitty. I honestly think the Marines in the 1st HL had much much better AI then the combine, and the original FEAR enemies completely smoke them.
 
The original marines don't have better A.I. but you can certainly see their A.I. in use much clearer than the combines. The combine enemies are capable of the same thing, the problem is that Valve decided along the way that by making the combine fast moving tactical enemies, the gravity gun was much harder and less fun to use. So they opted to make the combine simpler and now everyone loves using the gravity gun to smash their faces with various objects.

Seems like a logical choice, but i do wish on harder difficulties the A.I. would show off a bit.
 
Half-Life 2 rewards your intelligent use of the physics in combat and gameplay.

There's sod all intelligent use of physics in HL2's combat. The gravity gun is used to chuck things at bad guys (returning a grenade is as good as it gets), and that's pretty much it. Infact, there's nothing intelligent about HL2's combat at all. It's overly simple (the words point and click spring to mind) and way too easy.

HL2 does many things well, but combat isn't one of them.
 
Halo:CE was great, Halo 2 was a major disappointment, Halo 3 was their last chance at redemption but failed.
 
Okay, you want to see how multiplayer can be fun? Heres a good moment today while I was playing XBL. There was an enemy warthog, full of guys, about to go. I chuck a power drain at it, and they are all like 'wtf?'. I go up and kill em all.
Overkill.
 
Okay, you want to see how multiplayer can be fun? Heres a good moment today while I was playing XBL. There was an enemy warthog, full of guys, about to go. I chuck a power drain at it, and they are all like 'wtf?'. I go up and kill em all.
Overkill.

Heh, nice. For me, a great moment was sticking a hog with two people in it, then sticking it again in mid air. Best Double Kill ever.
 
Halo:CE was great, Halo 2 was a major disappointment, Halo 3 was their last chance at redemption but failed.

Fail is the first word that comes to mind when were talking about the highest selling game of all time.
 
Halo is alot like religion. Love it all you want, but don't f-ing force it on me.
 
There's sod all intelligent use of physics in HL2's combat. The gravity gun is used to chuck things at bad guys (returning a grenade is as good as it gets), and that's pretty much it. Infact, there's nothing intelligent about HL2's combat at all. It's overly simple (the words point and click spring to mind) and way too easy.

HL2 does many things well, but combat isn't one of them.
If you think the last battle in Episode 2 was point and click, you are terribly mistaken.
 
So you're either basing the quality of a game based on sales (which is argument by consensus), you're using information from hearsay, or you're simply lying.

Democracy!
 
So you're either basing the quality of a game based on sales (which is argument by consensus), you're using information from hearsay, or you're simply lying.
What he was talking about was that Halo 3 is the highest-grossing entertainment ever for its first 24 hours of release. Higher day-one sales than Spider-Man 3. Whether that means anything in terms of game quality is up for debate*.



*No it's not, because it means nothing. :p
 
If you think the last battle in Episode 2 was point and click, you are terribly mistaken.

He hasn't played Episode 2, he was talking about Half-Life 2. Its a shame too because the a.i. in Episode 2 is so much better than that of Half-life 2. Mostly thanks to the Hunters though, which are my favourite enemies since the Half-life assasins.
 
So you're either basing the quality of a game based on sales (which is argument by consensus), you're using information from hearsay, or you're simply lying.

Wikiality!

Colbert ftw
 
The HL marines don't have better AI, they simply soak up bucketloads of damage.
 
I think it's that Half-life 2 is more multi-tiered, varied and developed in its gameplay, as opposed to Halo which is just “block of enemies” “block of enemies”. I wouldn't call the combat in HL2 particularly dynamic or engaging as a whole, but they have done so much to elevate themselves away from that kind of FPS restriction that it doesn't matter.
 
80% of all Halo haters would be indifferent or have a positive attitute towards the game if it wasn't so hyped. It seems that all the stir, or lack thereof, around a game is causing more opinions about a title rather than the actual game.

Which is stupid and retarded.
 
I still hate the first two halos but I love Halo 3. I really didn't even want to buy this game. But then I decided to buy it just for the mp, turns out the sp was a blast as well (legendary co-op rocks).
 
You don't have to sound so guilty for liking Halo 3 ;) It easily offers the best co-op fps experience there has been and the MP is great fun (2 vs. 2 ftw).

When I get bored of story driven shooters and want a something that offers a good challenge, something that tests my skills and demands practise to master, I load up Halo 3. The best fps experience i've had in recent years has been 2 player co-op on Legendary with 5 or 6 skulls added - after that the combat in other fps seems so basic.
 
Warbie said:
There's sod all intelligent use of physics in HL2's combat. The gravity gun is used to chuck things at bad guys (returning a grenade is as good as it gets)
That is probably the least imaginative way to use the GG ever. Besides using it for cover and to smash enemies, have you ever assembled little physics traps before big fights at Nova Prospekt or Follow Freeman? No? I'm not surprised.

Infact, there's nothing intelligent about HL2's combat at all. It's overly simple (the words point and click spring to mind) and way too easy.

HL2 does many things well, but combat isn't one of them.
Utter BS. If I can get a FEAR fanboy to play HL2 and call it one of the best games ever, it's combat is certainly as good as any other game out there (and I've played most of them). Every enemy down to the last CP takes cover and tries to flank.

As for Halo, it's unworthy of discussion. Halo simply throws many enemies from many directions and milks every combat scenario till the gamer is playing just to justify the purchase. Which was your favorite level from the Halo games? The mind numbing flood levels? Or maybe the generic filler mazes? How many specific firefights from Halo stick out in your mind? I'm not talking about the awesome ways in which you killed hordes of enemies - how many times did the game shock you and kick you in the nuts?
 
I was impressed with Halo 1's earlier bits...I didn't see the flood coming, that was a great surprise.

However, after that, the level's seemed to never change. ever.

Halo 2 had a similar campaign, but the online play was great.

Haven't played halo 3 yet.
 
The funny thing is, the biggest criticism for the Halo series I have is one that I don't see made by many people.

The characters are bloody awful. Except perhaps the Arbiter who has a fairly interesting story to pursue, other than that the characters are a pile of ass and cliches.

Especially Johnson.
 
That is probably the least imaginative way to use the GG ever. Besides using it for cover and to smash enemies, have you ever assembled little physics traps before big fights at Nova Prospekt or Follow Freeman? No? I'm not surprised.

On the contrary - i've experiemented with the gravity gun. Messed around blocking doors and dropping stuff on bad guys. I've made little traps just as you mentioned, which I found fun in a sandbox, combat with hindsight kind of way. The novelty soon wore off, though. Why spend 10-20 minutes setting up a trap when faced with an inept foe? Why make the task more complicated?

When first confronted with the combine i'd pick up an object, use it as cover, sneak around, make little bases. It was fun. After a while, after discovering that you could pretty much just stand still and squirt bullets at them, it started to feel a little bit silly and unnecessary. So, back to running about, shooting bad guys and chucking things at them - something i'd wager the majority of people here reverted to once the honeymoon period of the gravity gun had worn off.
 
The funny thing is, the biggest criticism for the Halo series I have is one that I don't see made by many people.

The characters are bloody awful. Except perhaps the Arbiter who has a fairly interesting story to pursue, other than that the characters are a pile of ass and cliches.

Especially Johnson.
It's hard to notice the little flaws when there are so many bigger ones out there.
 
I enjoyed Halo one, never played Halo 2 or 3.

My thoughts on Halo is that its fun to play, and a good banter game with friends on a console, but I don't want bungie to bear my children.

:)
 
I played Halo once and did not enjoy it (it was co-op non the less). Combat felt very repetive, there are many games Id rather play co-op on. Also, am I the only one that thinks the design of the spartans is ugly?
 
Are you guys serious? I think 95% of you only hate Halo because of it's hype. I am seeing a lot of BS answers. People saying Halo 3 SP is nothing but the same thing over and over haven't played the game through on legendary. It sucks on easy because every enemy dies from you walking up and shooting it. However on legenday you will get your ass kicked for being a nub. Such as on the level witht he control room there is a part with 6 brutes. You could charge at them but you will die right away so you can either sit back and wait for them to move up and out maneuver them and kill them off 1 by 1 or you can use the grav lift to jump up and grab the shotgun and BR and pick them all off. Not to mention Halo has replay value that the HL series doesn't Hl has a much better story than the Halo games(the books are much better and actually worth a read). Halo has replay value because theres a lot to unlock and it will change the gameplay. Not to mention co-op is always fun.

But enough of SP, it's fun for a bit but not worth buying the game. MP is where it's at. Theres plenty of different game types and it takes an enormous amount of skill and practice to be very good at the game. There is a reason people get payed to play the game. Not only does it take skill but you need to "know" your enemy. It is all about positioning yourself right so you have the advantage or can run if your getting your ass kicked. Not to mention map/weapon control is huge. There is an enormous amount of teamwork when you are playing against another team. Also there are plenty of other game types that make it lot's of fun to just mess around and even custom games are great. You can make a map where you race around a track, you can play a zombies or ninja variant. These kinds of things make Halo fun and worthwhile to play. So saying you played it with a friend once and didn't like it is a terrible excuse to use for any game. You most likely played single player and got lost and didn't know ho to move or you played multiplayer, got lost didn't know how to move and got your ass kicked and didn't like the game because your no good at it and can't figure it out. Seriously guys, come up with better excuses.

I could easily say I hated the HL series because all you do is run around and shoot. The whole game. It is so repetetive because that's all you ever do and once in a while they give you something different to shoot at. Not to mention theres no replay value because all you would do again is shoot at more stuff all over again. Worst game ever.
 
I think 95% of you only hate Halo because of it's hype.

I cant speak for everyone else but it's because it's dull ..dull and boring, not at all interested in halo 3 even though I own the first and second game

and hate is too strong a word .."meh" is better and far far more damaging ..hate implies you care somewhat ..meh means just that: "meh"
 
I cant speak for everyone else but it's because it's dull ..dull and boring, not at all interested in halo 3 even though I own the first and second game

and hate is too strong a word .."meh" is better and far far more damaging ..hate implies you care somewhat ..meh means just that: "meh"

Agreed, I thought it would have been fun at first, but upon playing it, I was spoiled with games I actually enjoyed playing...Thus it gets a meh/10
 
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