KingPing_NOR
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delete thread please, i have to make a poll
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ravennox12 said:There WILL NEVER BE A MODEL FOR GORDON.
This is also why he is silent
to add immersion level to the game.
YOU ARE GORDON, therefore he is not represented in 3rd person or any cinematics or any voice overs,
CLOSE THREAD< ANSWERED K THX INFO.
Really? I must have missed that part.Halo proved a shift between first and third person is far better
ravennox12 said:There WILL NEVER BE A MODEL FOR GORDON.
This is also why he is silent
to add immersion level to the game.
YOU ARE GORDON, therefore he is not represented in 3rd person or any cinematics or any voice overs,
CLOSE THREAD< ANSWERED K THX INFO.
wonkers said:The whole "you are gorden" thing is lame. Halo proved a shift between first and third person is far better. You can't deny it's cool to see your character on the back of a vehicle shooting people with a chain gun!
I was kinda hoping HL2 would do the same but all you people would be like "OMG it just copied Halo!" Really a good idea is a good idea unless you copy it horribly. Like how imersive story is cool, but doom3 kinda sucked at it.
HL2 could of had the shifts when gorden gets knocked down, in a vehicle, cinematics, on a ladder, or some other cool idea like being able to have a scanner as a weapon and use it for recon.
what ever. I am sure they did fine with out it.
wonkers said:The whole "you are gorden" thing is lame. Halo proved a shift between first and third person is far better. You can't deny it's cool to see your character on the back of a vehicle shooting people with a chain gun!
I was kinda hoping HL2 would do the same but all you people would be like "OMG it just copied Halo!" Really a good idea is a good idea unless you copy it horribly. Like how imersive story is cool, but doom3 kinda sucked at it.
HL2 could of had the shifts when gorden gets knocked down, in a vehicle, cinematics, on a ladder, or some other cool idea like being able to have a scanner as a weapon and use it for recon.
what ever. I am sure they did fine with out it.
Arrowhead said:guys think! they have to have a model because there maybe situations in the game where you can actaully see yourself. remember in the e3 techdemo where there was a camera transmitting an image on the TV screens, and that camera could be moved. I'm sure there is a similar camera in the singleplayer so that theoretically you can see yourself with it.
Shuzer said:You can NOT see yourself in HL2. The only possible way for you to see yourself will to be going into third person.
Alieni² said:And how the hell u know u cant see urself in hl2?
rail0r said:I'd be very suprised if there wasn't a model of gordon. Even if you don't see yourself in the game they still need a model to base the game around. You're not just a jumping camera with hitboxes and physics properties. Maybe Valve used a generic model with gordon's arm and gun models but it doesn't sound like this would be the case unless they really didn't want a Gordon model to be used in any mods but it's highly unlikely. You never see Gordon in HL1 from what I remember but he's still there as Gordon, you just don't see it.
[daniom] said:There was a model for gordon in the Opposing force game...
basic.instinct said:I hope that there will be one because how could Valve simulate mirrors without a model??? And if you cannot see Gordon in the water at the harbour Valve forgot something...
rail0r said:I'm pretty sure you see Gordon's hands on the hovercraft thingy don't you?
MiccyNarc said:Seeing yourself would be a stupid idea.
Hey, wonkers, when you hop in your car, do your eyes float out of your head and float behind your car?
That's what I thought.
Really? I must have missed that part.