B
Bridger
Guest
Just played Max Payne 2, which also uses the havok physics engine. The game is beautiful! A grenade goes off in a bunch of guys and they all go flying through the air. If they impact with something, it crashes in front of them. I've shot a bad guy, only to see him stumble backward into a shelf structure, break the boards on it, he falls down, the shelves fall on top of him, and something from the top shelf falls onto a table with a box that knocks the box off. All of this unscripted! You can just walk around the level bumping into things and watching them fall over. It's absolutly amazing!
It really reminds me what the physics in the E3 demos looked like, and i just can't wait to see it in action in HL2!
It really reminds me what the physics in the E3 demos looked like, and i just can't wait to see it in action in HL2!