Krynn72
The Freeman
- Joined
- May 16, 2004
- Messages
- 26,095
- Reaction score
- 926
I know, I can't wait to shoot some sharks.>shooting people underwater
That's so ****ing awesome.
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I know, I can't wait to shoot some sharks.>shooting people underwater
That's so ****ing awesome.
Yeah I've been behind for OpFlash, Arma 1 and Arma 2, but this time I'm ready as ****.
No, they're using ACRE.They're using the built-in Voice-Over-Net, aren't they? That's neat.
They actually do in the unmodded game, I think. I've seen it happen when we play Escape Chernarus. Which you need to play with us.Holy shit.
Also I didnt know ARMA2 tanks had turrets that could come off. Part of the mod?
I'm watching it right now and enjoying it, but there's one thing I have mixed feelings about - the enemies seem to have really crap aim (worse than in the regular ARMA II scenarios/campaign where they could hit you from really far away if you were in the open). Often you're running somewhere and you can hear someone shooting far away, but you don't really care, because you know they most likely won't hit you. I assume it is this way so as not to make the mission impossible?