KagePrototype
Tank
- Joined
- Sep 28, 2003
- Messages
- 6,356
- Reaction score
- 1
Mountain Man said:Those look like renders. Have any in-game examples?
They are in-game. Standards for an FMV in a video game are a lot higher than this.
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: this_feature_currently_requires_accessing_site_using_safari
Mountain Man said:Those look like renders. Have any in-game examples?
kaellinn18 said:Umm, no I don't think they could. That movie was rendered over many many days. I think like fifteen seconds of video = three hours of processing time or something like that.
lans said:Have you seen Conker: live and reloaded?
http://media.xbox.ign.com/media/490/490304/img_2278941.html
http://media.xbox.ign.com/media/490/490304/img_2278935.html
Conker's fur actually resembles something from a pixar film, and this is a xbox game we are talking about.
I know it's CPU intensive - but was only wondering if it's possible on source.
err... "Did you say csport?"DarkStar said:Here's a picture I just took of the Nalu demo running on my 6800GT:
http://www.filebunker.net/a/displayimage.php?album=1&pos=0
I get a pretty consistant 30-40 FPS with this one. The hair looks incredible. It's much better in motion.
The Mullinator said:err... "Did you say csport?"
DarkStar said:Oh.....what? I don't understand.
KagePrototype said:Check the link again, it might not be what you were expecting...
I get an image of some guy who has been modified in photoshop and has the text "did you say csport?" in it.DarkStar said:Oh.....what? I don't understand.
DarkSonic said:Dude! Going through your gallery trying to find that picture, you've got porn in there! you could of got me in trouble!
There we go.DarkStar said:http://www.filebunker.net/a/displayimage.php?pos=-2543
The Mullinator said:There we go.
Now that is some very good looking hair.
Gorgon said:http://www.filebunker.net/a/displayimage.php?pos=-2543
if nvidia card can render such a hair like that why its not possible in games then ?
Gorgon said:http://www.filebunker.net/a/displayimage.php?pos=-2543
if nvidia card can render such a hair like that why its not possible in games then ?
Dead-Inside said:It's just not going to happen.
killahsin-[CE] said:actually games like vampire bloodlines have the fuzzy hair on some of the pimp coats , like you see in conkers.
I didn't say FMV, I said renders as in conceptual art of what they hope the final game will look like.KagePrototype said:They are in-game. Standards for an FMV in a video game are a lot higher than this.
Mountain Man said:I didn't say FMV, I said renders as in conceptual art of what they hope the final game will look like.
Not if they're trying to get something close to what they want the final product to look like. At the very least, those are retouched in-game images.KagePrototype said:Oh, my bad, I thought you meant FMV. But still, the same applies, a render would look on the whole much better than it does in these screens.
Mountain Man said:I ask again, what would realistically rendered hair add in terms of gameplay? And I'm asking about any game, not just Half-Life 2.
Mountain Man said:I ask again, what would realistically rendered hair add in terms of gameplay? And I'm asking about any game, not just Half-Life 2.
No, it is not fesible to render a hair system on the source engine.lans said:I was wondering - does source use a special shader to render hair, like the eyes? or like older games hair is a texture?
I know the HL2 character models are using textures for hair, but is it otherwise possible to render realistic fur/hair in source?
lans said:Have you seen Conker: live and reloaded?
http://media.xbox.ign.com/media/490/490304/img_2278941.html
http://media.xbox.ign.com/media/490/490304/img_2278935.html
Conker's fur actually resembles something from a pixar film, and this is a xbox game we are talking about.
I know it's CPU intensive - but was only wondering if it's possible on source.