Hows Oblivion?

How is it?

  • AWESOME

    Votes: 46 60.5%
  • Good

    Votes: 22 28.9%
  • Meh

    Votes: 4 5.3%
  • Bad

    Votes: 2 2.6%
  • KILL THE DEVELOPERS KILL THEM ALL

    Votes: 2 2.6%

  • Total voters
    76

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Cause I'm thinking of playing this. :)
 
I vote good. It is awesome but I dunno, sometimes you get abit bored because of the scaling system and the Oblivion underworld is boring. Until you find some cool quest to keep your mind off it. Theres still LOADs I havn't done, buy it and just see I say! :D
 
Good. I love it, but theres alot of nagging issues that bog it down at times.
 
It's good.

There is so much to see and do though. Even those here among us who've finished the main quest have more than likely just barely scratched the surface when it comes to the games content.

It takes a while (or rather - it's taking me a while) to understand all of the classes, practices, potions, weapons, upgrades etc. that are in the game, and it can all be a bit overwhelming at first.

A high recommendation though.
 
It's good, I will certainly spend a lot of time on it, but it's not as awesome as many other games I've played, neither is it awesome, but pretty close.
 
It could be awsome, but there are things that've gone bad in comparison to Morrowind and the previous ES games so I'll rate is as good..
 
i voted awesome just coz its the most fun i've with a pc game in ages, prolly since bf2 was released, it has some cons alright and annoyances but the overall package is awesome....
 
I voted Meh, because like Morrowind it's been seriously overrated by the gaming press, I would have voted 'good' but in comparison to the hype it was getting it's definitely a 'Meh'.
 
I voted Awesome because it is exceedingly rare that you get developers that put this much substance in a game these days! So many titles are far too short and far too linear and have precious little extracurricular activity available for the played besides the main quest/adventure/mission/etc. Bethesda has created a vast world with seemingly infinite possibilities for adventure and it will be different every time you play it for the rest of your life in all likelihood! Yes, there are some issues, but in a game with a scope this large, I am actually surprised not to see more issues. Its easily one of the best games ever developed. The further mods and patches will help solidify this.
 
I think it's an awesome game, the best I've played in years ..very few games give me this much immersion or true freedom to do what I want when I want. Highly recommended

better have a good pc to run this ..I have a 7800gt and an amd 3700 and still get tons of lag outdoors
 
VictimOfScience said:
I voted Awesome because it is exceedingly rare that you get developers that put this much substance in a game these days! So many titles are far too short and far too linear and have precious little extracurricular activity available for the played besides the main quest/adventure/mission/etc. Bethesda has created a vast world with seemingly infinite possibilities for adventure and it will be different every time you play it for the rest of your life in all likelihood! Yes, there are some issues, but in a game with a scope this large, I am actually surprised not to see more issues. Its easily one of the best games ever developed. The further mods and patches will help solidify this.

You didn't just say that did you? Omg, you did!!! Are we playing the same game? All I see is a huge world filled with grass, trees, hills and some cloned cities!! I want to play your version. Freedom in this game is a complete illusion, since nothing that you do outside of the main quest has any real affect on the events inside the game or the outcome of the game itself.
 
And since when does every little thing you do have to have some huge consequence? :|
 
Que-Ever said:
And since when does every little thing you do have to have some huge consequence? :|

I'm not talking about every little thing, I'm talking about the major things. I could kill every single person in a town and then move onto the next town and no one would give a damn, it also wouldn't affect the outcome of the game what-so-ever.
 
mortiz said:
You didn't just say that did you? Omg, you did!!! Are we playing the same game? All I see is a huge world filled with grass, trees, hills and some cloned cities!! I want to play your version. Freedom in this game is a complete illusion, since nothing that you do outside of the main quest has any real affect on the events inside the game or the outcome of the game itself.
Start > All Programs > Bethesda Softworks > Oblivion > OPEN YOUR EYES
 
Mutley said:
Start > All Programs > Bethesda Softworks > Oblivion > OPEN YOUR EYES

LOL! I can't believe Bethesda have suckered so many people into this game. Where does this 'Freedom' come from may I ask, where? What's so hugely different about this game than any other game where it's plunked you inside a large world? There's a main quest line and then there's sub quest lines, that's been done for years. The scale of the world is nothing new, it just looks nicer. Custom spells, repairing armor? Nothing new, been done in CRPGs since the early 90's. The dialogue system is basic, the dialogue trees rarely develop past one level, you can't change people's opinions of you through dialogue except in rare circumstances. The NPC's wander around looking gormless, not really doing much except engaging in idle banter. The dialogue isn't anything particularly special either. You're told pretty much the entire story within the first five minutes. Horses are nearly useless beyond the trivial matter of discovering new locations quicker, but since you can open up your world map and simply click on a place to go the time is usually only the time of a load. You can't even fight from your horse.

Explain to me in plain English where the freedom comes from? Screw graphics, they count for nothing.
 
I'm not talking about every little thing, I'm talking about the major things. I could kill every single person in a town and then move onto the next town and no one would give a damn, it also wouldn't affect the outcome of the game what-so-ever.
Except you'd have a huge ass bounty a massive infamous rating and no one would like you. Yes it wouldn't horribly affect the end game but hey this game is ment to not end. There is no other game that comes close to Oblivions scale, AI, Graphics, Quests, etc.....
(Minus Anything with the world Ultima.)

LOL! I can't believe Bethesda have suckered so many people into this game. Where does this 'Freedom' come from may I ask, where? What's so hugely different about this game than any other game where it's plunked you inside a large world? There's a main quest line and then there's sub quest lines, that's been done for years.
Yes and theres been shooting games for years, and theres been a game where you select units and move them for years. It's how well a game does it and how it does it. For Instance I can see the Radiant AI at work. I can track down someone and get them to eat a poision apple. Everyone goes to sleep, eat, many read, talk to eachother, guards trade shifts. I can decide my own quest, get something I want, and I would have to figure out when that persons gonna be away and when there sgonna be no guards. It's not only what it does but the fact that it does this so well. Much more importantly than the previous statements I can use the CS to create my own quest. I can put an item in a chest in a heavily guarded area like in a castle barracks or something and have to get it. You can easily pull things like these off, release them out and boom you've got yourself tons of quests, some a lot more complicated than others, the one I said was probably the first stealth idea quest that shot in my mind. Prehaps make a quest where someone thinks there gonna be assassinated and tons of guards are now navigating and patrolling, and you have to sneak in there, kill him, get out. The satisfaction you'd get out of that quest would be quite alot.

It's what can be done with the CS that im looking forward to.
 
Minerel said:
AI,
(Minus Anything with the world Ultima.)

Ah the famous A.I., I've yet to see it. Quests? Done well enough for an action game, but completely mind blowing? I don't think so.
 
freedom = ability to roam pretty much anywhere ...very rare in fps. Freedom of choice that directly affects the game world is limited by the medium ..we wont see a true "sandbox" game till AI advances in leaps and bounds (read some of the keynote speeches around the GDC presentation of Project Assassin)


I admit it's not for everyone but it is a welcome change from the majority of 3d titles out there


it's even worthy of an article at the NY times in the arts section:

http://www.nytimes.com/2006/03/29/arts/29obli.html?_r=2&oref=login&oref=slogin

"[Then] you can understand Oblivion's place in the game world and why for thousands of gamers of a certain generation, men and women in their late 20's and 30's who grew up on big medieval fantasy epics, Oblivion has been such a rush. [that's me they're talking about] Since its release for PC's and the Xbox 360 last week, the game has sold out in stores across the country and appears to be supplying the first noticeable competition to World of Warcraft, the "American Idol" of games, for the hearts and minds of many old-school players."
 
mortiz said:
Ah the famous A.I., I've yet to see it. Quests? Done well enough for an action game, but completely mind blowing? I don't think so.

cow.jpg


Thats the moan cow, I thought you might like him because all you do is mooooooan. :D
 
mortiz said:
Blah, blah, blah, Oblivion sucks, blah, blah, blah
Look, you are correct in that it doesn't break into completely new ground with this release--like Stern said: that won't happen until there is a huge leap in AI programming, though this system is deeper than most AI systems (just move an item that someone typically uses during their work day and see what I mean or follow them around for a day and get to know their habits so you can raid their house or just find them in a pub later). However, this game does put together the old formula better than virtually every game out there right now.

Your complaints about fast travel and how horses don't matter and such aren't valid either. While I am annoyed by the fact that you can't do really anything while mounted, they certainly help when you consider that this is a role-playing game and some of us actually enjoy traversing the (yes) huge countryside finding ruin upon shrine upon fort upon encampment upon farmhouse. Fast travel is good in a pinch, but the whole idea of the game is an immersive role-playing experience that you cannot get through fast travel, so its included for the likes of you who don't care about the (amazing detailed and gorgeous) graphics of the hillsides and forests and mountains and plains and sky.

Games like Baldur's Gate did many similar things way back when and they ruled with good reason, but their time has passed and games like Oblivion take their successes and build upon them with updated content that more aptly suits the technology of the time. TBH, I feel much more immersed in Oblivion than I did with Baldur's Gate because of the first person perspective. It has actually reminded me of a first-person Baldur's Gate and that can never be a bad thing.

CptStern said:
(read some of the keynote speeches around the GDC presentation of Project Assassin)
Oooh! You wouldn't happen to have a link or two handy would ye? I looked in my one big list of GDC talks and don't have a great idea as to where this might be discussed!
 
I voted Awesome because, it's actually a game released this year, that's over 6 hours long.
 
VictimOfScience said:
Look, you are correct in that it doesn't break into completely new ground with this release--like Stern said: that won't happen until there is a huge leap in AI programming, though this system is deeper than most AI systems (just move an item that someone typically uses during their work day and see what I mean or follow them around for a day and get to know their habits so you can raid their house or just find them in a pub later). However, this game does put together the old formula better than virtually every game out there right now.

Your complaints about fast travel and how horses don't matter and such aren't valid either. While I am annoyed by the fact that you can't do really anything while mounted, they certainly help when you consider that this is a role-playing game and some of us actually enjoy traversing the (yes) huge countryside finding ruin upon shrine upon fort upon encampment upon farmhouse. Fast travel is good in a pinch, but the whole idea of the game is an immersive role-playing experience that you cannot get through fast travel, so its included for the likes of you who don't care about the (amazing detailed and gorgeous) graphics of the hillsides and forests and mountains and plains and sky.

Games like Baldur's Gate did many similar things way back when and they ruled with good reason, but their time has passed and games like Oblivion take their successes and build upon them with updated content that more aptly suits the technology of the time. TBH, I feel much more immersed in Oblivion than I did with Baldur's Gate because of the first person perspective. It has actually reminded me of a first-person Baldur's Gate and that can never be a bad thing.


Oooh! You wouldn't happen to have a link or two handy would ye? I looked in my one big list of GDC talks and don't have a great idea as to where this might be discussed!


I had started a thread on the project assassin info from gdc ..some really ground breaking "next gen" game play stuff ....but then I accidentily closed the window before hitting submit ..after that I didnt bother to post it ..and cant find the original article ..yes I suck, sorry


edit: found it

http://www.gamasutra.com/features/20060328/diamante_01.shtml
 
Voted “good”.

Very surprised with how good this game turned out, was never a fan of Morrowind but this is much superior.
I like how you can do pretty much whatever you want, you don't need to play the main quest. Just go and join a guild or roam around the in the world and do whatever suits you. Some of the quests in this game are really fun, so fun that sometimes you just want to load from a previous save and play through the quest again.

Sadly there are things that hold the game from a "Awesome!" statement for me. The thing I would complain the most, and the most disappointing thing about the game, is the AI. Didn't this game supposed to have realistic AI behaviour? Well, I wouldn't really say that. Mostly of the time the AI behaves stupid, especially friends which like to run in front of you when you’re fighting an enemy so you strike them right in the back. This happens A LOT when fighting with friends, so I mostly stay away while my, happily offensive, friends takes care of the enemies.

Another rant is the textures in the world and characters. The world texture looks good close-up but farther away it looks like a complete mess. And it doesn't get better when you walk towards the undetailed area just to see a building pop up 100 meters away from you.
The characters aren't really impressive either, the faces looks pretty messy.

Yeah, some of you might say "Turn up the details then, nub.". Heh, I could do that but then my FPS takes a hit. I tried to play at 1280x1024 but the game slows down like a car hitting a concrete wall.

That's my opinion on the game, if you’d like to burn my ass then feel free to do it. :) It's a very good game though and I would defiantly recommend it for anyone thinking of buying it. If you are getting it for the PC, then make sure you got an enough powerful computer though.
 
CptStern said:
I had started a thread on the project assassin info from gdc ..some really ground breaking "next gen" game play stuff ....but then I accidentily closed the window before hitting submit ..after that I didnt bother to post it ..and cant find the original article ..yes I suck, sorry

edit: found it

http://www.gamasutra.com/features/20060328/diamante_01.shtml
Holy crap---I want to see that footage!! This is one of my most wanted next-gen titles. So glad to see the game design philosphy evolving instead of just upping the pixels once again. :)

That said, Oblivion is the perfect world for a thief/assassin. I have ~80 sneak points and can't get enough of the 6x damage bonus when attacking folks while hidden. Its even better than Thief 3 because the world is so much larger and more interactive and the engine simply runs better. (Please don't get me wrong, I will ALWAYS love the Thief series.)
 
I don't see why you guys are even trying to argue with mortiz.
He's obviously completly closed out any kind of reason from his mind on the game.
Closed-mindedness ftw

Waste of keystrokes.
 
Oblivion is great :)

There are some flaws, but the positives far outweigh them. I haven't ejoyed a game as much as this since Resident Evil 4.
 
This game is superb! Sure, it has a few kinks but what game doesn't. It is vastly superior to Morrowind, and for this I commend the devs. I would recommend buying it, if you have a comp to run it or an X360.
 
best SP RPG (and more fun than most MMOS) you're gonna get, nab it and love it.

hell even nay-sayers like my bro who wouldn't touch it because it had no MP component tried it after seeing me play it... and now he is like uber into it.

great game, Im loving playing it... there is so much to do, so much to explore, so many spells and items, and so many different ways to play the game... compare playing a knight to playing an assassin, the game changes significantly.
 
I would have to vote BAD! I got past like the 2nd quest then handed it back to my brother who let me barrow it.
 
Darth Sidious said:
I would have to vote BAD! I got past like the 2nd quest then handed it back to my brother who let me barrow it.

I'm glad you gave us a reason why
 
I just dont like it.... I could not get into Morrowind either.
 
Mr. Redundant said:
best SP RPG (and more fun than most MMOS) you're gonna get, nab it and love it.
Err, correction, best MODERN SP RPG, quite a few ol' classics that surpass this IMO, but hten again, I'm a nut of old-school gaming despite my young age, and it's also a matter of opinion..
IMHO, in terms of GAMEPLAY and DEPTH, this is a backwardsstep compared to previous ES games, but then again, as was Morrowind..
Ultima 7 also, is probably the best SP RPG imo..
Sorry but I just had to state that because I hate how there're so many people on the ES forums on say GameSpot that's praising this as some RPG REVOLUTION; it's a darn good game I'll give you that, but there's NOTHING groundbreaking about the title, not even the AI..
Hell, even Ultima 7, which's from '92 had AIs who had "needs", they'd go to work, go to the bar/pub and eat, go home, sleep, etc etc.:)
 
Ok, so I'm going to get it when price goes down (80 ****ING DOLLARS HERE) and when I am able to upgrade my computer. :)
 
I think it sucks. Maybe all the FPS games have made me dumb, but I just can't get into RPGs anymore. I play for half an hour, get confused as hell, and give up. Meh, I'll probably come back to it months from now... but right now I'm too busy playing BF2.
 
I voted good. I'd say great but there are just some problems I have with the game that mods are actually already fixing and I've had lots of crashes which bug the shit out of me. There's actually an area of the game I CANNOT go into without crashing and I've tried everything. It's keeping me from moving on with the thieves guild questline.

I think the game is also not completely balanced in terms of how types of characters are concerned. I can't say much about magic but I hear from a friend that it's kind of bland. There's hardly any variance in kinds of spells you get in some schools (destruction I hear on this list).

Making a stealth character seems weak in terms of any kind of combat. It takes me like 10+ arrows to kill a simple timber wolf (I started this char just recently and I'm level 5) and like 7-8 if I manage to get the sneak attack.

Maybe it'll balance out later but right now it seems like the game is a little bit tailored towards fighter types.
 
VictimOfScience said:
Look, you are correct in that it doesn't break into completely new ground with this release--like Stern said: that won't happen until there is a huge leap in AI programming, though this system is deeper than most AI systems (just move an item that someone typically uses during their work day and see what I mean or follow them around for a day and get to know their habits so you can raid their house or just find them in a pub later). However, this game does put together the old formula better than virtually every game out there right now.

Your complaints about fast travel and how horses don't matter and such aren't valid either. While I am annoyed by the fact that you can't do really anything while mounted, they certainly help when you consider that this is a role-playing game and some of us actually enjoy traversing the (yes) huge countryside finding ruin upon shrine upon fort upon encampment upon farmhouse. Fast travel is good in a pinch, but the whole idea of the game is an immersive role-playing experience that you cannot get through fast travel, so its included for the likes of you who don't care about the (amazing detailed and gorgeous) graphics of the hillsides and forests and mountains and plains and sky.

Games like Baldur's Gate did many similar things way back when and they ruled with good reason, but their time has passed and games like Oblivion take their successes and build upon them with updated content that more aptly suits the technology of the time. TBH, I feel much more immersed in Oblivion than I did with Baldur's Gate because of the first person perspective. It has actually reminded me of a first-person Baldur's Gate and that can never be a bad thing.


Oooh! You wouldn't happen to have a link or two handy would ye? I looked in my one big list of GDC talks and don't have a great idea as to where this might be discussed!

Learn what a role playing game is before you throw the term around. Oblivion is anything but an RPG, it's an action game with stat system, period. And since when was not doing anything on your horse and wandering around huge near-empty worlds "Role-playing"? Do you enjoy looking at polygonal trees and hills? Levelling in this game is completely useless other than to get "ph4t lewt" that's only purpose is to look pretty since it gives you anything but an advantage over your opponents (the mobs), where by level 10 you've amassed enough cash to stop bothering picking up "lewt" at all because there's barely anything to buy in this game. Unless you bought this game to decorate a house? Don't make me laugh. Yes, if that's your idea of Role-Playing then good luck, but I expect something a little more substantial in real role-playing games.
 
I don't understand why people like you post and post in this area and say you don't like it? Whats the point? Do you have no soul?

Please just go away and play what ever you play, as I don't care what you think. Honostly, what are you trying to gain from moaning at it all the time?
 
Mutley said:
I don't understand why people like you post and post in this area and say you don't like it? Whats the point? Do you have no soul?

Please just go away and play what ever you play, as I don't care what you think. Honostly, what are you trying to gain from moaning at it all the time?

I'm hoping to enlighten people and in the long run save your souls.
 
meh if you can find an alternative that offers as much let me know


oh and gothic 3 should be coming out this year ...is that more of the same?
 
mortiz, I dont know WTF your trying to compare this to?

Roleplaying: v:
To assume or represent in a drama; act out:


In the Elder Scrolls game your are playing the part of the "unlikely hero" who rises to save the day and defeate whatever foe you've been pitted against. In the case of Oblivion, it's the Deadra Army, the Mythic Dawn, etc.
The game is chock-****ing-full of lore about the world, which encompases all 4 of the Elder Scrolls games. You have any idea just how many damn books are in the game to read?

Just because some people dont want to get very intergal with the games story dosent discount it's roleplaying nature. Yes, the Elder Scrolls games are unique in the fact that they are first-person (mostly) and are more action based than many RPGs. Just because your not fighting in a turn-based battle system (ala FF1 - 10), dosent somehow, magically make it not an RPG.
Get over it.

Levelling in this game is completely useless other than to get "ph4t lewt" that's only purpose is to look pretty since it gives you anything but an advantage over your opponents (the mobs)
Name me an RPG where leveling up and getting new equipment isnt the sole purpose of fighting harder enemies? ...Didnt think so

where by level 10 you've amassed enough cash to stop bothering picking up "lewt" at all because there's barely anything to buy in this game.
You obviously havent played the game much at all or not looked around enough. You don't only spend money on new equipment and houses, you also can spend it on: 1.) Investing in shops 2.) Recharging your magic items/armor/weapons. 3.) Training your skills, which is very expencive.

where by level 10 you've amassed enough cash to stop bothering picking up "lewt" at all because there's barely anything to buy in this game.
Empty? Hahahahaa. Elder Scrolls games are anything but empty. Seeings that they've been painstakingly handplaced with hundreds of thousands of items all over the world to give it a very natural feeling. Not to mention the outright huge ammount of places to explore.

I've pretty much chocked up your posts to "omg! This isnt a japanese-style RPG! I hate it!"

Take your ignorant, closed-minded posts elsewhere, eh?
 
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