Carnage_333
Newbie
- Joined
- Jul 28, 2004
- Messages
- 171
- Reaction score
- 0
while i agree that they should have put more effort into cs:s as it being the only multiplayer element in hl2, im not 100% sure that mods are that restricted. Woudnt the low usage of physics being used for cs:s be limited to cs:s? would you not be able to utilize the source engine and include all the things they did not bother with in cs:s? I understand that while not all features of the source engine will be accessable, but surely a MOD team would be able to use the engine to create vehicles, larger maps, and many of the things you listed.
I know where your coming from by saying that MODs are purely the same game with a different theme, like BF and DC, and how the choppers were basicly remodeled planes, but im thinking that becuase valve is encouraging ppl to create mods, that they would give them more access to the source engine beyond just re-theming cs:s.
Im no modder, and if you know for a fact something im sayin is wrong, by all means point it out.
oh, and the chopper controls on DC cained vietnam
I know where your coming from by saying that MODs are purely the same game with a different theme, like BF and DC, and how the choppers were basicly remodeled planes, but im thinking that becuase valve is encouraging ppl to create mods, that they would give them more access to the source engine beyond just re-theming cs:s.
Im no modder, and if you know for a fact something im sayin is wrong, by all means point it out.
oh, and the chopper controls on DC cained vietnam