sinkoman
Party Escort Bot
- Joined
- Dec 2, 2004
- Messages
- 7,457
- Reaction score
- 21
I'd like to see valve get a third party mod update feature out there, to prevent this sort of thing from happening come next gameplay engine.
Mod team just specifies a server as their content server, and come release date, everybody can download the game via Steam. Then the mod team just updates the files on the server every so often, and steam automatically detects updates, and seeds them out to users.
It'd encourage mod teams to just get ANY sort of release out, because updating the release whenever they want to would be hassle free. And Valve doesn't need to worry about supplying bandwith or anything, since all server load is put on the team's content server. The only thing steam/valve has to do is make that connection between player and content server.
If this were the case, then the INS team could have released yesterday, and fixed the bug on their own time. Doesn't matter if it's fixed in a matter of hours, or a matter of days, everybody still gets the update. No worrying about half the player base playing on unpatched servers, and the other half being on patched servers, which i'm betting is the whole reason they're delaying this to begin with.
Mod team just specifies a server as their content server, and come release date, everybody can download the game via Steam. Then the mod team just updates the files on the server every so often, and steam automatically detects updates, and seeds them out to users.
It'd encourage mod teams to just get ANY sort of release out, because updating the release whenever they want to would be hassle free. And Valve doesn't need to worry about supplying bandwith or anything, since all server load is put on the team's content server. The only thing steam/valve has to do is make that connection between player and content server.
If this were the case, then the INS team could have released yesterday, and fixed the bug on their own time. Doesn't matter if it's fixed in a matter of hours, or a matter of days, everybody still gets the update. No worrying about half the player base playing on unpatched servers, and the other half being on patched servers, which i'm betting is the whole reason they're delaying this to begin with.