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This is probabaly true, but the end effects would be the same.Samon said:I'd agree with that. It could have been gradual. I still think its more there for picking up resources though, and it being a thumper was just an added bonus.
The citadel and NP serve us enough Combineish areas.chimpmunk said:What proves the air is breathable on the long term?
I mean, think of the smog in L.A. or Mexico City, do people walk around with gas masks? The air exchange may still be in fonction, causing, for example, lungs cancer or asthma.
The architecture of the Air exchange was so "combineish" that it's a crime they cut it out.
Solaris said:Black Mesa!
You´re supposed to be a moderator andyou respond to a user like that?This statement screams idiot.
Ghostdog said:You´re supposed to be a moderator andyou respond to a user like that?
I don't know about you, but I'd love to!Samon said:It is shocking, isn't it :O
Moderators are people too, come to think of it. But yeah, we want Black mesa in Aftermath. Craters are great fun to roam around in, right?
Except that you play as Gordon.iMMuNiTy said:I don't know about you, but I'd love to!
If seriously, I'd like to go through Half-Life 2 levels in a reversed order. Of course, not ALL levels from the Citadel to the Trainstation, but, for example, you could pass the Route Canals from metrocops' perspective.
Yeah. Screw my English.ríomhaire said:Except that you play as Gordon.
Nope, I seem to never understand what you or jerkasaur say.iMMuNiTy said:Yeah. Screw my English.
But I hope you understood what I ment.
Okay, if you're not being sarcastic (as it seems that 8 out of 10 people seem to perfectly understand my English, with a few exceptions where they correct me, but still understand what I mean), I'll explain for all racists and grammar nazi's:ríomhaire said:Nope, I seem to never understand what you or jerkasaur say.
The only thing I didn't understand was the metrocops' perspective thing. Thanks for clearing that up.iMMuNiTy said:Okay, if you're not being sarcastic (as it seems that 8 out of 10 people seem to perfectly understand my English, with a few exceptions where they correct me, but still understand what I mean), I'll explain for all racists and grammar nazi's:
I would like Gordon to pass through Route Canal levels in a reversed order, i.e. not from the trainstation to the Water hazard levels, but vice versa. For variation purposes, Gordon wouldn't go exactly the same way back with a few "modifications" of level design, but instead take the path which was used by combine to ambush you with explosive barrels, APCs and alike.
If you still don't get it, I'd suggest you go see a brain surgeon.
Hahahahahaha, HAHAHAHAHAHAHA!..TwIsTeD said:I['d like a level where you could be dog or a vortiguant and maybe a level as the g-man or where you had to close 2 portals one from xen and one from the combine and combine in their real form came through
I've already talked about it. I, for one, find it more entertaining to hold a briefcase as a weapon rather than a crowbar. Psh. A crowbar. How old-fashioned is that? Besides, we'd get to teleport anywhere we want. Anywhere. Even McDonalds. And we could constantly show up in front of Gordon. Hell yeah, I'm in!Samon said:A level as the Gman? Hohoh, no.
Comparitively, about the time it took for Science & Industry to change it to a briefcase. A year or so more old fashioned.iMMuNiTy said:Psh. A crowbar. How old-fashioned is that?
lol. Would be nice to see decent cloaks in source, but coding something accurately simulating fabrics seems a massive undertaking to me. On my list of things that would totally wow me if Valve sprung Half-Life 3 and a new engine on us...ríomhaire said:The cloaks weren't much better than the Dentons' in Deus Ex so they had 2 choices:
Completly re-design them
Put their head in a jar
Samon said:A level as the Gman? Hohoh, no.
Well, tbh you're about 4 years too late. I don't know if anyone really plays the mod anymore. It was ok back in the day, and yes, hitting someone with a briefcase was pretty satisfying. Nearly as satisfying as activating the C4 Briefcase bomb and commiting tactical suicideiMMuNiTy said:Haven't played Science & Industry. Gonna try it out though, just for the briefcase experience.
Hmm. I wonder if someone is going to make an online team deathmatch modification - G-Man vs. the Combine. Briefcase vs. Combine Advisor's claws fights FTW.kupoartist said:Well, tbh you're about 4 years too late. I don't know if anyone really plays the mod anymore. It was ok back in the day, and yes, hitting someone with a briefcase was pretty satisfying. Nearly as satisfying as activating the C4 Briefcase bomb and commiting tactical suicide