VictimOfScience
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Are they f*cking serious!?
Looks like Halo 2. They've had all this time to work with the X360 hardware and this is all they can come up with? World textures look low-res and shitty.
Are they f*cking serious!?
Looks like Halo 2. They've had all this time to work with the X360 hardware and this is all they can come up with? World textures look low-res and shitty.
My thoughts exactly. These are woefully underwhelming. Looks like an upgrade from Halo 2 rather than a proper sequel (much like Halo 2 was to the first game).
I trust we'll see better further down the pipeline, but those screenshots are disconcerting. Hopefully the gameplay won't be another ****ing rehash again.
Yes, perhaps it will look better, but I still have my doubts as to whether it will play better.Come on guys - these are alpha shots. If you think the final release won't look a whole lot better you're mistaken.
Half-Life 2: Episode Two will look incredibly so much better than Halo 3, especially with the delay.
Too late. ;(Please, just... don't go there. Lets have a Half-Life 2 > Halo (or vice-versa) clean thread.
You can't help but notice the lackluster level design, the half-assed A.I, & the utterly repetitive gameplay. Halo has never has done it for me & probably never will. Halo doesn't live up to the hype that surrounds the game. I therefore challenge Bunge to make me have a change of heart. The end.
lol, it sounds like you never learned how to do it.Say what you will about the level design but the AI was tougher to beat on Legendary than any other AI I've ever faced. Those damn elites keep dodging my grenades and flanking the shit out of me.
lol, it sounds like you never learned how to do it.
The moment the grenade is in the air they dodge to the side. If you try to predict where they'd dodge, they see it'll miss them and they won't even move.
No...all you had to do was stay behind cover so they dont see you, peep out just enough for your hand/crosshair to actually lob the nade to the elite (if your aiming with your body covered on the left, you have to step out a bit more otherwise the nade will hit the wall since you throw with your left hand) and as soon as it goes out in the air, quickly step back to cover your hand/ crosshair. Of course they'll beat the hell out of you if you expose yourself. Legendary mode was never run and gun, it was smart run and smart gun.
Yeh - they are buggers to get. Throwing a frag to trick them into jumping out of cover worked well. It's things like this that really sets Halo aside from other shooters. Don't listen to the naysayers here - Halo has FAR more depth to its combat than any other fps.
Come on guys - these are alpha shots. If you think the final release won't look a whole lot better you're mistaken.
Yeh - they are buggers to get. Throwing a frag to trick them into jumping out of cover worked well. It's things like this that really sets Halo aside from other shooters. Don't listen to the naysayers here - Halo has FAR more depth to its combat than any other fps.
Pish posh, Halo's combat was amazingly repetitive. :|
HL2's was worse.
And so it begins again.