New HALO 3 Screenies!!!

Alpha build.

:|


I hope this is the last time I have to repeat that.

Who cares if it's an Alpha, it's the same shit with slightly more polys and mildly sharper textures, I remain unimpressed. If they wanted to truly impress they would hold-off on releasing the hype truck. I hate how Microbungie cannot contain it's massive boner for rehashing the same shit anymore. I see NO difference.
 
You're judging the game upon scans from a magazine which show an alpha build (This is emphasized because the way Bungie rolls is to work on gameplay and so on first in the early builds than work on the graphics next).

Right now they aren't trying to impress people with visuals, but with new info on gameplay. Do you look at architectural plans (Frame, etc) for a house and say how ugly the colours are ?

Now, I'm normally all for judging upon all we have, but that's a bit lame.
 
You're judging the game upon scans from a magazine which show an alpha build (This is emphasized because the way Bungie rolls is to work on gameplay and so on first in the early builds than work on the graphics next).

Right now they aren't trying to impress people with visuals, but with new info on gameplay. Do you look at architectural plans (Frame, etc) for a house and say how ugly the colours are ?

Now, I'm normally all for judging upon all we have, but that's a bit lame.

Then why release screens? :|
 
Edit, wrong thread.

Edit: I'll make a correct reply.

This 'generation' of people are a 'I want it now' one and if they were given only text (Having to read ? An outrage !) details about Halo3 there would be an uproar demanding something visual. Go check on any major site, basically every story where there are no pics but you can still read it fine there some a bunch of people demanding pics of videos.
 
This game looks like shit.

Well, it doesn't look like SHIT, but it still looks pretty bad, at least for a game with graphics being the only thing really going for it.
 
Actually, it has single player (A lot of people like the story and there are even books for those who want to have more), multiplayer (You know, like how Halo2 is the most popular MP game on Xbox) and other things going for it.. that's of course, if you're not a lamer. :p
 
Well, it doesn't look like SHIT, but it still looks pretty bad, at least for a game with graphics being the only thing really going for it.

That's a pretty dumb statement. Multiplayer is what is keeping this franchise alive.
 
Meh, I actually like the screenies. The terrain is definately more natural looking, and the lighting is a few grades better, um oh wait thats about it..

Imo it looks like a return to the Halo 1 style outdoor maps, which were far better. Actually looks like they've brought back the old assault rifle too : D which is probably as cool as it's going to get.
 
It looks like the same crap. If its more like Halo 1 then it has a chance. If it is anything like Halo 2, in all its rushed shit, it has no chance at all.
 
It looks like the same crap. If its more like Halo 1 then it has a chance. If it is anything like Halo 2, in all its rushed shit, it has no chance at all.
Right on, I mean, Halo2 failed miserably despite how incredibly pathetic it was !

/sarcasm ;)
 
Ye gods, so it's a crappy alpha build? I was wondering why it looked like Halo 2 with some extra shaders attached.
 
What a suprise this thread turned out to be - loads of people slapping each other on the back, safe in the knowledge that they are right and that Halo sucks. It's like going to church, but with video games.

Bullshit.

If you could point me in the direction of shooters that do have more involved and challenging combat i'd appreciate it. I'm a big fan of the genre, buy virtually every shooter on every format, and still can't find a fps that can touch Halo's combat in single player.
 
Ok. The way this thread turned out was fairly amusing, even if it was pretty much to be expected.

I could care less whether its alpha - the fact remains that these screens were released, printed, and then revealed to the world. What do you want people to say "Nice. Those look good." Not going to happen. The screens look shit, so people are going to make it pretty clear that the screens are in fact, shit. When later screens are released, and show some actual quality, I'm sure people will comment on how nice they look.

Personally, sod the graphics, I want gameplay. You can rant and rave all you want about the combat in Halo, but the actual (almost non existent) gameplay lacks depth. The combat is fun, it is challenging and from time to time quite enjoyable. But that is all Halo has. The actual gameplay boils down to 'press the button' gameplay, and that dominates Halo throughout the entire game. Combat cannot hold its own (unless I'm romping through on coop), and this is evident after playing the first two levels.

The only time the gameplay actually gets good, and multi-tiered, is the very end. And I enjoyed it. Something different happened within two scenes, yet the rest of the game simply couldn't do it. The level design is cut and paste, and goes from all kinds of horrible to 'meh, ok'. Its just one big combat arena, and that isn't what I want in an FPS, and it’s exactly why Halo is simply an average shooter.

We are not turning this thread into a Halo/Half-life 2 war.
 
I guess it comes down to what you define gameplay as.

I could argue that HL2 has very simple and shallow gameplay (when it comes down to it, what do you do but follow a linear path and engage in the occasional easy fight or simple puzzel?), yet excells in story telling, narrative, cutscenes etc. It's in the atmosphere that HalfLife shines, the actual playing really doesn't have much depth (which is why I don't rate HL2 - I never felt tested or challenged and got bored)

Infact, I feel Halo has far more to it in terms of gameplay - it requires quick thinking, gives the player loads of options and ways to tackle a situation, requires skill and, most importantly, practise. There's scope to get good at this game and a challenge that requires it. Fair enough, this is all combat related, there's no puzzles to solve, or any need to concern yourself with anything but fighting, but is this really so much of a problem? Take the Mario series - praised over the years simply for the gameplay each title offered, yet there's nothing more them than jumping on things. It's just jumping on things done very well.
 
That’s a very basic way of describing the path throughout HL2. I think you are being slightly narrow-minded in terms of what gameplay has to offer – you have to tear away from the combat aspect of it. HL2 is all about carefully tuned gameplay, and as such has so many layers to it. There is more variety in the first 4 chapters on HL2 than the entirety of Halo. There’s something new, different, and refreshing at every turn, and each section is immaculately designed – HL2 is the definition of, in my mind, a true first person shooter. The gameplay is strong and consistent, and whilst the combat and difficulty may be slightly lax the variety in the gameplay, the superb storytelling and atmosphere makes up for it.

What do you do in Halo but walk from generic room to generic room through repetitive battle to repetitive battle. See how simply it is narrow things down? I don’t see why ‘challenge’ should define a game, or practice for that matter. Still, Episode 2 looks to add more dynamic combat; I just hope that it isn’t at the cost of the gameplay.
 
What do you do in Halo but walk from generic room to generic room through repetitive battle to repetitive battle. See how simply it is narrow things down?

But it isn't repetitive - at least if you're into the combat and playing at a decent setting. The reason I keep rabbiting on about Halo is because the fighting always felt different and offered something new.

I think, again, it's our definitions of gameplay that are the issue here. Nothing you described in your post consititues gameplay to me. I can see the variety, immersion and atmosphere, the story telling techniques, the superb and detailed gameworld, but what the player actually gets to do (which is what gameplay means to me) is very simple. I don't see these finely tuned layers - HL2 is run and gun (thinking is optional). The difference is, it offers the player so much more if they're prepared to look for it. It doesn't matter that the actual playing of HL2 isn't very involved if the ride is as fun as it appears to be for many people.
 
Some people just refuse to accept those facts, sorry it's the truth.
I for one completely agree.
 
They'd have to be pretty damn insane to release "alpha-shots" as Warbie put it. It's better not to release anything at all than release poor material. Halo 3 doesn't need a lot of pre-release material to generate hype anyway.
 
They'd have to be pretty damn insane to release "alpha-shots" as Warbie put it. It's better not to release anything at all than release poor material. Halo 3 doesn't need a lot of pre-release material to generate hype anyway.
The Halo name has the same selling power as a pair of soiled underpants bearing the name "Final Fantasy" on ebay i.e. far more than it deserves. In other words, 90% of the people who love the original games will look at these screenshots and say "omg-new-halo!". They'll have no complaints whatsoever. After all, if they were all fans of the original's Single Player game, they're immune to "being fed the same old thing again and again" by definition. Bungie moving to release Alpha shots is commendable at least on the level of treating their fans though. Sure they don't need to generate any hype, but it's an obligation to the people who are devoted to your products to release new details now and then.
 
Bungie have been inviting various people to play this early version of Halo 3 in multiplayer - these are screenshots of the build they're playing. I don't see why people are reading so much into this - it isn't Bungie saying 'check out Halo 3 it looks amazing', or some plot to generate hype either.
 
It's as if these were final product shots, the way some people are going on about them. It's funny, really, as I swear this forum was, mostly, the ''graphics? We have no concern for them! Ho, ho!'' attitude, yet thats precisly what everyone has complained on so far. :LOL: I don't think anyone, other than me and the people who also like the shots, have commented on anything else yet. Ahw, shucks.
 
It's as if these were final product shots, the way some people are going on about them. It's funny, really, as I swear this forum was, mostly, the ''graphics? We have no concern for them! Ho, ho!'' attitude, yet thats precisly what everyone has complained on so far. :LOL: I don't think anyone, other than me and the people who also like the shots, have commented on anything else yet. Ahw, shucks.
They are screenshots. What else do you expect people to comment on? The postmodern narrative perhaps? The new-age soundtrack?
 
The levels? The weapons? The new vehicles/abilitys? The levels again? Y'know, what the pictures actually focus on, and not how much detail is put into a rock or a bolt on the armour? That's the first thing I cared about, that pictures that is, which doesn't seem to be the case with the some people. I couldn't give a goddamn damn about if the graphics look like Halo 2's. I was happy with the graphics with Halo 2. I'm quite happy if they use them again, I'm getting it because I know for a fact it will keep me occupied the same way Halo 2 has for 2 years now.
 
I'd be happy with the lighting of Halo 2 and the... well, the rest of Halo 1 is pretty much better. D:

Which map is the one with that big bunker/outpost in it? That looks like it'll be pretty fun for an attack/defend gametype, especially if it's laid out the way I think it is.
 
Dunno, looks like a cross between Zanzibar and Containment, which is awesome because I really liked the attack and defend games that actually had proper bases with gates and gun turrets to get past. Looks awesome. I hope it's those two maps we get for the beta test.
 
God damn, this is getting stupid. I haven't read the whole thread, but the "alpha build" excuse holds no water, when we saw the very old builds of HL2 and Doom 3 when they were first unveiled we were blown away. Bioshock has looked incredible since the first screens. So has Crysis. So has Alan Wake. Every Unreal Engine 3 game. Obviously the game will look better when it's done, but public shots of a next gen console's blockbuster title should never look like a game from a last gen console. Ever. So of course we're going to talk about how bad the graphics look, because that's all there is. There's nothing interesting in the screenshots, we haven't heard of and major new features, we haven't seen any gameplay. Bungie could smear the word "Halo" with their fecal matter on a billboard and still generate hype in Halo forums, but you can't blame anyone here for being unimpressed with these pitiful screenshots.
 
Personally, sod the graphics, I want gameplay. You can rant and rave all you want about the combat in Halo, but the actual (almost non existent) gameplay lacks depth.

QFT.

Everyone's like "GET THE WII, IT HAS GOOD GAMEPLAY GRAPHICS DON'T MATTER ROFL!".

Then rolls along this alpha build and everyone is like "BAD GRAPHICS, THIS GAME SUCKS ASS ROFL!".

(Dramatization of course, but you get the point of biased opinions)
 
God damn, this is getting stupid. I haven't read the whole thread, but the "alpha build" excuse holds no water, when we saw the very old builds of HL2 and Doom 3 when they were first unveiled we were blown away. Bioshock has looked incredible since the first screens. So has Crysis. So has Alan Wake. Every Unreal Engine 3 game. Obviously the game will look better when it's done, but public shots of a next gen console's blockbuster title should never look like a game from a last gen console. Ever. So of course we're going to talk about how bad the graphics look, because that's all there is. There's nothing interesting in the screenshots, we haven't heard of and major new features, we haven't seen any gameplay. Bungie could smear the word "Halo" with their fecal matter on a billboard and still generate hype in Halo forums, but you can't blame anyone here for being unimpressed with these pitiful screenshots.

This what I was exactly what I was trying to say, but yet "halo fanboys" continue to romantisize of halo 3, When I clearly state "I have seen many game's which looked beatiful for an Alpha...such as Half-Life 2, Battlefield 2, Doom 3, & many more which looked astonishingly brilliant for an early stage of development video game. Also to me Halo 3 looks like a damned port.


Being on a next gen Xbox 360 I would expect more from it, I so thought it would surpass half-life 2 in the graphics department; On the other hand I believe that Bungee should work on the game play, as they are many issue's to attend at hand.
 
This what I was exactly what I was trying to say, but yet "halo fanboys" continue to romantisize of halo 3, When I clearly state "I have seen many game's which looked beatiful for an Alpha...such as Half-Life 2, Battlefield 2, Doom 3, & many more which looked astonishingly brilliant for an early stage of development video game. Also to me Halo 3 looks like a damned port.
Alpha build. Missing and/or placeholder visual content. Cherry-picked evidence = lose.

On the other hand I believe that Bungee should work on the game play, as they are many issue's to attend at hand.
Multiplayer beta.
 
Again I say, I have seen other game's that have looked better even in they're alpha state!!!!



btw the screen's look like ass. :LOL:
 
The point of my huge font is that there's a very simple concept, a very obvious simple concept, that you have repeatedly failed to grasp.

That is:
a) Of ****ing course it looks like ass. A great deal of the content is placeholder art, and the renderer is by no means even CLOSE to being finished.
b) Good for you, you can name two alpha builds of other games that looked better than this. They looked good for a number of reasons: rose-colored glasses of fanboys, novelty of the software itself, and the fact that PC hardware hadn't been locked-down for a full year preceding their respective alpha releases. Besides which, that's two games out of how many thousands?

You're treating the bad graphics as if they're some sort of killing blow to Halo, Bungie, the Xbox 360, and Microsoft, when other people have simply commented on the poor graphics as a critical remark. This is the core of what is currently separating you and a select few from the rational members of the board.
 
This is the core of what is currently separating you and a select few from the rational members of the board.


I am the old one that has the the single opinion & I am a lone wolf hah; You such a well versed veteran. :LOL:


lets see them quote's, shall we?

Are they f*cking serious!?

Looks like Halo 2. They've had all this time to work with the X360 hardware and this is all they can come up with? World textures look low-res and shitty.

Low-res images = YAY!

Looks... er... pretty bad.

It's Halo2 with outrageous bump mapping!

Looks bad.

Looks like a combination of ass and fail.

The Halo series sucks.

Close thread.

Who cares if it's an Alpha, it's the same shit with slightly more polys and mildly sharper textures, I remain unimpressed. If they wanted to truly impress they would hold-off on releasing the hype truck. I hate how Microbungie cannot contain it's massive boner for rehashing the same shit anymore. I see NO difference.

I love this thread. :LOL: Am I alone?
 
Quoted for great justice, the screen shots look like shit to me. :p

Even for an alpha build, they still look like crap; BF2 looked awesomely superb even in it's alpha state.
icon_idea.gif

<WARNING>*The excuse that halo 3 is in alpha state does not compute*

You have no idea... NO IDEA... how tempting that Ignore list is.

I'm done in this thread, regardless, for reasons that I'm sure are exceedingly clear.
 
You have no idea... NO IDEA... how tempting that Ignore list is.

I'm done in this thread, regardless, for reasons that I'm sure are exceedingly clear.
Those little pictures are from another hl2 site just so you know. :)
 
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